Mercurial > sdl-ios-xcode
view src/video/riscos/SDL_riscostask.h @ 1461:11134dc42da8
Updated for Dreamcast KOS June 2005 snapshot:
http://cadcdev.sourceforge.net/svn/snapshots/
http://gamedev.allusion.net/softprj/kos/dcsetup.php
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 02 Mar 2006 13:16:02 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* This file added by Alan Buckley (alan_baa@hotmail.com) to support RISC OS 26 March 2003 */ /* Task initialisation/Clean up */ extern int RISCOS_InitTask(); extern void RISCOS_ExitTask(); extern int RISCOS_GetWimpVersion(); extern int RISCOS_GetTaskHandle(); /* Wimp mode saveing/restoring */ extern void RISCOS_StoreWimpMode(); extern void RISCOS_RestoreWimpMode();