view src/audio/SDL_mixer_MMX.h @ 1461:11134dc42da8

Updated for Dreamcast KOS June 2005 snapshot: http://cadcdev.sourceforge.net/svn/snapshots/ http://gamedev.allusion.net/softprj/kos/dcsetup.php
author Sam Lantinga <slouken@libsdl.org>
date Thu, 02 Mar 2006 13:16:02 +0000
parents d910939febfa
children dc6b59e925a2
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/*
    headers for MMX assembler version of SDL_MixAudio
    Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr)
    This code is licensed under the LGPL (see COPYING for details)

    Assumes buffer size in bytes is a multiple of 16
    Assumes SDL_MIX_MAXVOLUME = 128
*/
#include "SDL_config.h"


#if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
void SDL_MixAudio_MMX_S16(char* ,char* ,unsigned int ,int );
void SDL_MixAudio_MMX_S8(char* ,char* ,unsigned int ,int );
#endif