view src/video/photon/SDL_ph_image_c.h @ 1164:10b3fb28c86b

Date: Mon, 31 Oct 2005 14:23:34 +0100 From: Thomas Omilian <paccy@arcor.de> To: sdl@libsdl.org Subject: [SDL] SDL_SoftStretch() fixed! Ok, after debugging the night I found the error: in video/SDL_stretch.c in Line 81 /* See if we need to regenerate the copy buffer */ if ( (src_w == last.src_w) && (dst_w == last.src_w) && (bpp == last.bpp) ) { return(0); } the second comparison should be (dst_w == last dst_w). Perhaps someone could apply it to the source... Regards, Thomas Omilian
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 01 Nov 2005 04:14:24 +0000
parents 30168104389f
children c9b51268668f
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifndef __SDL_PH_IMAGE_H__
#define __SDL_PH_IMAGE_H__

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif /* SAVE_RCSID */

#include "SDL_events_c.h"
#include "SDL_ph_video.h"

struct private_hwdata
{
   PdOffscreenContext_t* offscreenctx;
   PdOSCCreateLockParams_t crlockparam;
   PdOSCLockParams_t lockparam;
   Uint32 colorkey;
};

extern int ph_SetupImage(_THIS, SDL_Surface* screen);
extern void ph_DestroyImage(_THIS, SDL_Surface* screen);
extern int ph_SetupUpdateFunction(_THIS, SDL_Surface* screen, Uint32 flags);

extern int ph_AllocHWSurface(_THIS, SDL_Surface* surface);
extern void ph_FreeHWSurface(_THIS, SDL_Surface* surface);
extern int ph_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst);
extern int ph_FillHWRect(_THIS, SDL_Surface* surface, SDL_Rect* rect, Uint32 color);
extern int ph_LockHWSurface(_THIS, SDL_Surface* surface);
extern void ph_UnlockHWSurface(_THIS, SDL_Surface* surface);
extern int ph_FlipHWSurface(_THIS, SDL_Surface* surface);
extern int ph_SetHWColorKey(_THIS, SDL_Surface* surface, Uint32 key);
extern int ph_SetHWAlpha(_THIS, SDL_Surface* surface, Uint8 alpha);
extern int ph_HWAccelBlit(SDL_Surface* src, SDL_Rect *srcrect, SDL_Surface* dst, SDL_Rect* dstrect);
extern int ph_UpdateHWInfo(_THIS);

extern void ph_NormalUpdate(_THIS, int numrects, SDL_Rect* rects);
extern void ph_OCUpdate(_THIS, int numrects, SDL_Rect* rects);
extern void ph_OCDCUpdate(_THIS, int numrects, SDL_Rect* rects);
extern void ph_OpenGLUpdate(_THIS, int numrects, SDL_Rect* rects);

#endif /* __SDL_PH_IMAGE_H__ */