Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_image_c.h @ 1164:10b3fb28c86b
Date: Mon, 31 Oct 2005 14:23:34 +0100
From: Thomas Omilian <paccy@arcor.de>
To: sdl@libsdl.org
Subject: [SDL] SDL_SoftStretch() fixed!
Ok, after debugging the night I found the error:
in video/SDL_stretch.c in Line 81
/* See if we need to regenerate the copy buffer */
if ( (src_w == last.src_w) &&
(dst_w == last.src_w) && (bpp == last.bpp) ) {
return(0);
}
the second comparison should be (dst_w == last dst_w).
Perhaps someone could apply it to the source...
Regards,
Thomas Omilian
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 01 Nov 2005 04:14:24 +0000 |
parents | 30168104389f |
children | c9b51268668f |
line wrap: on
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifndef __SDL_PH_IMAGE_H__ #define __SDL_PH_IMAGE_H__ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* SAVE_RCSID */ #include "SDL_events_c.h" #include "SDL_ph_video.h" struct private_hwdata { PdOffscreenContext_t* offscreenctx; PdOSCCreateLockParams_t crlockparam; PdOSCLockParams_t lockparam; Uint32 colorkey; }; extern int ph_SetupImage(_THIS, SDL_Surface* screen); extern void ph_DestroyImage(_THIS, SDL_Surface* screen); extern int ph_SetupUpdateFunction(_THIS, SDL_Surface* screen, Uint32 flags); extern int ph_AllocHWSurface(_THIS, SDL_Surface* surface); extern void ph_FreeHWSurface(_THIS, SDL_Surface* surface); extern int ph_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst); extern int ph_FillHWRect(_THIS, SDL_Surface* surface, SDL_Rect* rect, Uint32 color); extern int ph_LockHWSurface(_THIS, SDL_Surface* surface); extern void ph_UnlockHWSurface(_THIS, SDL_Surface* surface); extern int ph_FlipHWSurface(_THIS, SDL_Surface* surface); extern int ph_SetHWColorKey(_THIS, SDL_Surface* surface, Uint32 key); extern int ph_SetHWAlpha(_THIS, SDL_Surface* surface, Uint8 alpha); extern int ph_HWAccelBlit(SDL_Surface* src, SDL_Rect *srcrect, SDL_Surface* dst, SDL_Rect* dstrect); extern int ph_UpdateHWInfo(_THIS); extern void ph_NormalUpdate(_THIS, int numrects, SDL_Rect* rects); extern void ph_OCUpdate(_THIS, int numrects, SDL_Rect* rects); extern void ph_OCDCUpdate(_THIS, int numrects, SDL_Rect* rects); extern void ph_OpenGLUpdate(_THIS, int numrects, SDL_Rect* rects); #endif /* __SDL_PH_IMAGE_H__ */