view src/video/cybergfx/SDL_cgximage_c.h @ 1164:10b3fb28c86b

Date: Mon, 31 Oct 2005 14:23:34 +0100 From: Thomas Omilian <paccy@arcor.de> To: sdl@libsdl.org Subject: [SDL] SDL_SoftStretch() fixed! Ok, after debugging the night I found the error: in video/SDL_stretch.c in Line 81 /* See if we need to regenerate the copy buffer */ if ( (src_w == last.src_w) && (dst_w == last.src_w) && (bpp == last.bpp) ) { return(0); } the second comparison should be (dst_w == last dst_w). Perhaps someone could apply it to the source... Regards, Thomas Omilian
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 01 Nov 2005 04:14:24 +0000
parents b8d311d90021
children c9b51268668f
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#include "SDL_cgxvideo.h"

extern int CGX_SetupImage(_THIS, SDL_Surface *screen);
extern void CGX_DestroyImage(_THIS, SDL_Surface *screen);
extern int CGX_ResizeImage(_THIS, SDL_Surface *screen, Uint32 flags);

extern int CGX_AllocHWSurface(_THIS, SDL_Surface *surface);
extern void CGX_FreeHWSurface(_THIS, SDL_Surface *surface);
extern int CGX_LockHWSurface(_THIS, SDL_Surface *surface);
extern void CGX_UnlockHWSurface(_THIS, SDL_Surface *surface);
extern int CGX_FlipHWSurface(_THIS, SDL_Surface *surface);

extern void CGX_RefreshDisplay(_THIS);