Mercurial > sdl-ios-xcode
view docs/man3/SDL_UnlockSurface.3 @ 756:10332c6fad2e
te: Mon, 15 Dec 2003 08:25:14 -0800 PST
From: "Andrew Bachmann"
Subject: libSDL patches for beos video
I created some patches to SDL:
1. YUV overlay support
2. maintain high refresh rate when changing resolutions to a lower resolution
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 16 Dec 2003 13:04:44 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_UnlockSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_UnlockSurface\- Unlocks a previously locked surface\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_UnlockSurface\fP\fR(\fBSDL_Surface *surface\fR); .SH "DESCRIPTION" .PP Surfaces that were previously locked using \fBSDL_LockSurface\fP must be unlocked with \fBSDL_UnlockSurface\fP\&. Surfaces should be unlocked as soon as possible\&. .PP It should be noted that since 1\&.1\&.8, surface locks are recursive\&. See \fI\fBSDL_LockSurface\fP\fR\&. .SH "SEE ALSO" .PP \fI\fBSDL_LockSurface\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01