view src/video/macdsp/SDL_dspvideo.h @ 1729:0ef52d56e8bb SDL-1.3

Fixed compile problems with new OpenGL API.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 07 Jul 2006 10:39:33 +0000
parents 782fd950bd46
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_dspvideo_h
#define _SDL_dspvideo_h

#if TARGET_API_MAC_OSX
#  include <DrawSprocket/DrawSprocket.h>        /* Drawsprocket.framework */
#else
#include <DrawSprocket.h>
#endif

#include "../maccommon/SDL_lowvideo.h"

/* DrawSprocket specific information */
struct DSpInfo
{
    DSpContextReference dsp_context;
    CGrafPtr dsp_back_buffer;
    int dsp_old_depth;

    /* Flags for hw acceleration */
    int dsp_vram_available;
    int dsp_agp_available;


};
/* Old variable names */
#define dsp_context (this->hidden->dspinfo->dsp_context)
#define dsp_back_buffer (this->hidden->dspinfo->dsp_back_buffer)
#define dsp_old_depth   (this->hidden->dspinfo->dsp_old_depth)
#define dsp_vram_available (this->hidden->dspinfo->dsp_vram_available)
#define dsp_agp_available (this->hidden->dspinfo->dsp_agp_available)

#endif /* _SDL_dspvideo_h */
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