view src/video/ataricommon/SDL_xbiosinterrupt_s.h @ 2226:0e70b4b8cf84

Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST) From: couriersud arcor.de To: slouken@libsdl.org Subject: Directfb driver for SDL1.3 Hi, the attachment contains a patch for a SDL1.3 directfb driver. It supports: - Renderer "directfb": Hardware acceleration as supported by the underlying directfb driver. With a radeon X850, testsprite2 runs at 50% to 70% of OpenGL (X11, dri) performance. Also supports hardware accelerated yuv overlays. This must be enabled by sett ing: export SDL_DIRECTFB_YUV_DIRECT=1 - Renderer "opengl" Supports software opengl using mesa opengl (make linux-directfb). Some more information may be found in README.DirectFB There will certainly still be some bugs, and there is some debug code around. When I find some time, I will compile against directfb-0.9.25 as distributed with ubuntu 7.04. The diff also contains a fix for SDL_LockYUVOverlay fixing a bug in *pixels and pitches initialization. Kind regards, couriersud
author Sam Lantinga <slouken@libsdl.org>
date Sat, 11 Aug 2007 21:51:19 +0000
parents adf732f1f016
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
 *	Mouse vector
 *
 *	Patrice Mandin
 */

#ifndef _SDL_XBIOSINTERRUPT_S_H_
#define _SDL_XBIOSINTERRUPT_S_H_

#include <mint/osbind.h>

#include "SDL_stdinc.h"

/* Variables */

extern volatile Uint16 SDL_AtariXbios_mouselock;        /* mouse lock position */
extern volatile Uint16 SDL_AtariXbios_mouseb;   /* buttons */
extern volatile Sint16 SDL_AtariXbios_mousex;   /* X relative motion */
extern volatile Sint16 SDL_AtariXbios_mousey;   /* Y relative motion */
extern volatile Uint16 SDL_AtariXbios_joystick; /* Joystick */

/* Functions */

extern void SDL_AtariXbios_Install(_KBDVECS * kbdvecs, void *newmousevector,
                                   void *newjoystickvector);
extern void SDL_AtariXbios_Restore(_KBDVECS * kbdvecs);
extern void SDL_AtariXbios_MouseVector(void *buf);
extern void SDL_AtariXbios_JoystickVector(void *buf);

#endif /* _SDL_XBIOSINTERRUPT_S_H_ */
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