Mercurial > sdl-ios-xcode
view docs/man3/SDL_CDStatus.3 @ 2226:0e70b4b8cf84
Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
From: couriersud arcor.de
To: slouken@libsdl.org
Subject: Directfb driver for SDL1.3
Hi,
the attachment contains a patch for a SDL1.3 directfb driver. It supports:
- Renderer "directfb":
Hardware acceleration as supported by the underlying directfb driver. With a
radeon X850, testsprite2 runs at 50% to 70% of OpenGL (X11, dri) performance.
Also supports hardware accelerated yuv overlays. This must be enabled by sett
ing:
export SDL_DIRECTFB_YUV_DIRECT=1
- Renderer "opengl"
Supports software opengl using mesa opengl (make linux-directfb).
Some more information may be found in README.DirectFB
There will certainly still be some bugs, and there is some debug code around.
When I find some time, I will compile against directfb-0.9.25 as distributed
with ubuntu 7.04.
The diff also contains a fix for SDL_LockYUVOverlay fixing a bug in *pixels
and pitches initialization.
Kind regards,
couriersud
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 11 Aug 2007 21:51:19 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_CDStatus" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" .SH "NAME" SDL_CDStatus\- Returns the current status of the given drive\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBCDstatus \fBSDL_CDStatus\fP\fR(\fBSDL_CD *cdrom\fR); \fB/* Given a status, returns true if there\&'s a disk in the drive */ #define CD_INDRIVE(status) ((int)status > 0) .SH "DESCRIPTION" .PP This function returns the current status of the given drive\&. Status is described like so: .PP .nf \f(CWtypedef enum { CD_TRAYEMPTY, CD_STOPPED, CD_PLAYING, CD_PAUSED, CD_ERROR = -1 } CDstatus;\fR .fi .PP .PP If the drive has a CD in it, the table of contents of the CD and current play position of the CD will be stored in the SDL_CD structure\&. .PP The macro \fBCD_INDRIVE\fP is provided for convenience, and given a status returns true if there\&'s a disk in the drive\&. .PP .RS \fBNote: .PP \fBSDL_CDStatus\fP also updates the \fI\fBSDL_CD\fR\fR structure passed to it\&. .RE .SH "EXAMPLE" .PP .nf \f(CWint playTrack(int track) { int playing = 0; if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) { /* clamp to the actual number of tracks on the CD */ if (track >= cdrom->numtracks) { track = cdrom->numtracks-1; } if ( SDL_CDPlayTracks(cdrom, track, 0, 1, 0) == 0 ) { playing = 1; } } return playing; }\fR .fi .PP .SH "SEE ALSO" .PP \fI\fBSDL_CD\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58