Mercurial > sdl-ios-xcode
view docs/index.html @ 2226:0e70b4b8cf84
Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
From: couriersud arcor.de
To: slouken@libsdl.org
Subject: Directfb driver for SDL1.3
Hi,
the attachment contains a patch for a SDL1.3 directfb driver. It supports:
- Renderer "directfb":
Hardware acceleration as supported by the underlying directfb driver. With a
radeon X850, testsprite2 runs at 50% to 70% of OpenGL (X11, dri) performance.
Also supports hardware accelerated yuv overlays. This must be enabled by sett
ing:
export SDL_DIRECTFB_YUV_DIRECT=1
- Renderer "opengl"
Supports software opengl using mesa opengl (make linux-directfb).
Some more information may be found in README.DirectFB
There will certainly still be some bugs, and there is some debug code around.
When I find some time, I will compile against directfb-0.9.25 as distributed
with ubuntu 7.04.
The diff also contains a fix for SDL_LockYUVOverlay fixing a bug in *pixels
and pitches initialization.
Kind regards,
couriersud
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 11 Aug 2007 21:51:19 +0000 |
parents | c6a447c98584 |
children |
line wrap: on
line source
<!DOCTYPE HTML PUBLIC "-//Norman Walsh//DTD DocBook HTML 1.0//EN"> <HTML> <HEAD><TITLE>Simple DirectMedia Layer Introduction</TITLE></HEAD> <BODY BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000"> <DIV CLASS="NAVHEADER"> <HR ALIGN="LEFT" WIDTH="100%"> </DIV> <DIV CLASS="PREFACE"> <H2><A NAME="AEN8">Simple DirectMedia Layer Introduction</A></H2> <P> This library is designed to make it easy to write games that run on many different platforms using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. This is a fairly low level API, but using this, completely portable applications can be written with a great deal of flexibility. </P><P> An introduction to SDL can be found online at: <A HREF="http://www.libsdl.org/intro.php" TARGET="_top"> http://www.libsdl.org/intro.php</A> </P><P> Tutorials on a variety of topics can be found online at: <A HREF="http://www.libsdl.org/tutorials.php" TARGET="_top"> http://www.libsdl.org/tutorials.php</A> </P><P> Documentation in Wiki form can be found online at: <A HREF="http://www.libsdl.org/cgi/docwiki.cgi/" TARGET="_top"> http://www.libsdl.org/cgi/docwiki.cgi/</A> </P><P> Enjoy! </P><P> Sam Lantinga <TT CLASS="EMAIL"><<A HREF="mailto:slouken@libsdl.org"><A HREF="mailto:slouken@libsdl.org" TARGET="_top" >slouken@libsdl.org</A></A>></TT> </P> <P> <br><br><HR> <H1>Table of Contents</H1> <UL> <LI><A HREF="html/index.html">Full Table of Contents</A></LI> <LI><A HREF="html/guide.html">The SDL Guide</A></LI> <LI><A HREF="html/reference.html">The SDL Reference</A></LI> <UL> <LI><A HREF="html/general.html">Initialization</A></LI> <LI><A HREF="html/video.html">Video</A></LI> <LI><A HREF="html/wm.html">Window Manager</A></LI> <LI><A HREF="html/event.html">Event Handling</A></LI> <LI><A HREF="html/joystick.html">Joystick</A></LI> <LI><A HREF="html/audio.html">Audio</A></LI> <LI><A HREF="html/cdrom.html">CDROM</A></LI> <LI><A HREF="html/thread.html">Threads</A></LI> <LI><A HREF="html/time.html">Timers</A></LI> </UL> </UL> </DIV ></BODY ></HTML >