Mercurial > sdl-ios-xcode
view src/main/epoc/SDL_main.cpp @ 998:0e6627072f7a
Date: Wed, 24 Nov 2004 01:25:48 +0100
From: Stephane Marchesin
Subject: Re: [SDL] Problem compiling SDL 1.2.7
- there is a bug that was introduced in the kernel headers for 2.6.9
which is fixed in 2.6.10. This bug *will* byte when compiling the cdrom
subsystem. A patch that works around this bug is attached. Note that
users affected are not those running 2.6.9, but those using the 2.6.9
kernel headers for their system (i.e. whose libc is built against 2.6.9
headers).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 30 Nov 2004 14:45:08 +0000 |
parents | f6ffac90895c |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* SDL_main.cpp The Epoc executable startup functions Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi) */ #include <e32std.h> #include <e32def.h> #include <e32svr.h> #include <e32base.h> #include <estlib.h> #include <stdlib.h> #include <stdio.h> #include <w32std.h> #include <apgtask.h> #include "SDL_error.h" #ifndef EXPORT_C # ifdef __VC32__ # define IMPORT_C __declspec(dllexport) # define EXPORT_C __declspec(dllexport) # endif # ifdef __GCC32__ # define IMPORT_C # define EXPORT_C __declspec(dllexport) # endif #endif #if defined(__WINS__) #include <estw32.h> IMPORT_C void RegisterWsExe(const TDesC &aName); #endif /* The prototype for the application's main() function */ #define main SDL_main extern "C" int main (int argc, char *argv[], char *envp[]); extern "C" void exit (int ret); /* Epoc main function */ GLDEF_C TInt E32Main() { /* Get the clean-up stack */ CTrapCleanup* cleanup = CTrapCleanup::New(); #if defined(__WINS__) /* arrange for access to Win32 stdin/stdout/stderr */ RWin32Stream::StartServer(); #endif /* Arrange for multi-threaded operation */ SpawnPosixServerThread(); /* Get args and environment */ int argc=0; char** argv=0; char** envp=0; __crt0(argc,argv,envp); #if defined(__WINS__) /* Cause the graphical Window Server to come into existence */ RSemaphore sem; sem.CreateGlobal(_L("WsExeSem"),0); RegisterWsExe(sem.FullName()); #endif /* Start the application! */ /* Create stdlib */ _REENT; /* Set process and thread priority */ RThread currentThread; currentThread.Rename(_L("SdlProgram")); currentThread.SetProcessPriority(EPriorityLow); currentThread.SetPriority(EPriorityMuchLess); /* Call stdlib main */ int ret = main(argc, argv, envp); /* !! process exits here if there is "exit()" in main! */ /* Call exit */ exit(ret); /* !! process exits here! */ /* Free resources and return */ CloseSTDLIB(); delete cleanup; return(KErrNone); } /* Epoc dll entry point */ #if defined(__WINS__) GLDEF_C TInt E32Dll(TDllReason) { return(KErrNone); } EXPORT_C TInt WinsMain(TAny *) { E32Main(); return KErrNone; } #endif