Mercurial > sdl-ios-xcode
view docs/man3/SDL_SetClipRect.3 @ 998:0e6627072f7a
Date: Wed, 24 Nov 2004 01:25:48 +0100
From: Stephane Marchesin
Subject: Re: [SDL] Problem compiling SDL 1.2.7
- there is a bug that was introduced in the kernel headers for 2.6.9
which is fixed in 2.6.10. This bug *will* byte when compiling the cdrom
subsystem. A patch that works around this bug is attached. Note that
users affected are not those running 2.6.9, but those using the 2.6.9
kernel headers for their system (i.e. whose libc is built against 2.6.9
headers).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 30 Nov 2004 14:45:08 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_SetClipRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_SetClipRect\- Sets the clipping rectangle for a surface\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_SetClipRect\fP\fR(\fBSDL_Surface *surface, SDL_Rect *rect\fR); .SH "DESCRIPTION" .PP Sets the clipping rectangle for a surface\&. When this surface is the destination of a blit, only the area within the clip rectangle will be drawn into\&. .PP The rectangle pointed to by \fBrect\fR will be clipped to the edges of the surface so that the clip rectangle for a surface can never fall outside the edges of the surface\&. .PP If \fBrect\fR is \fBNULL\fP the clipping rectangle will be set to the full size of the surface\&. .SH "SEE ALSO" .PP \fI\fBSDL_GetClipRect\fP\fR, \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_Surface\fR\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01