Mercurial > sdl-ios-xcode
view docs/man3/SDL_PushEvent.3 @ 998:0e6627072f7a
Date: Wed, 24 Nov 2004 01:25:48 +0100
From: Stephane Marchesin
Subject: Re: [SDL] Problem compiling SDL 1.2.7
- there is a bug that was introduced in the kernel headers for 2.6.9
which is fixed in 2.6.10. This bug *will* byte when compiling the cdrom
subsystem. A patch that works around this bug is attached. Note that
users affected are not those running 2.6.9, but those using the 2.6.9
kernel headers for their system (i.e. whose libc is built against 2.6.9
headers).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 30 Nov 2004 14:45:08 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_PushEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" .SH "NAME" SDL_PushEvent\- Pushes an event onto the event queue .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_PushEvent\fP\fR(\fBSDL_Event *event\fR); .SH "DESCRIPTION" .PP The event queue can actually be used as a two way communication channel\&. Not only can events be read from the queue, but the user can also push their own events onto it\&. \fBevent\fR is a pointer to the event structure you wish to push onto the queue\&. .PP .RS \fBNote: .PP Pushing device input events onto the queue doesn\&'t modify the state of the device within SDL\&. .RE .SH "RETURN VALUE" .PP Returns \fB0\fR on success or \fB-1\fR if the event couldn\&'t be pushed\&. .SH "EXAMPLES" .PP See \fI\fBSDL_Event\fR\fR\&. .SH "SEE ALSO" .PP \fI\fBSDL_PollEvent\fP\fR, \fI\fBSDL_PeepEvents\fP\fR, \fI\fBSDL_Event\fR\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59