view docs/man3/SDL_FillRect.3 @ 998:0e6627072f7a

Date: Wed, 24 Nov 2004 01:25:48 +0100 From: Stephane Marchesin Subject: Re: [SDL] Problem compiling SDL 1.2.7 - there is a bug that was introduced in the kernel headers for 2.6.9 which is fixed in 2.6.10. This bug *will* byte when compiling the cdrom subsystem. A patch that works around this bug is attached. Note that users affected are not those running 2.6.9, but those using the 2.6.9 kernel headers for their system (i.e. whose libc is built against 2.6.9 headers).
author Sam Lantinga <slouken@libsdl.org>
date Tue, 30 Nov 2004 14:45:08 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_FillRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_FillRect\- This function performs a fast fill of the given rectangle with some color
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_FillRect\fP\fR(\fBSDL_Surface *dst, SDL_Rect *dstrect, Uint32 color\fR);
.SH "DESCRIPTION"
.PP
This function performs a fast fill of the given rectangle with \fBcolor\fR\&. If \fBdstrect\fR is \fBNULL\fP, the whole surface will be filled with \fBcolor\fR\&.
.PP
The color should be a pixel of the format used by the surface, and can be generated by the \fISDL_MapRGB\fR or \fISDL_MapRGBA\fR functions\&. If the color value contains an alpha value then the destination is simply "filled" with that alpha information, no blending takes place\&.
.PP
If there is a clip rectangle set on the destination (set via \fISDL_SetClipRect\fR) then this function will clip based on the intersection of the clip rectangle and the \fBdstrect\fR rectangle and the dstrect rectangle will be modified to represent the area actually filled\&.
.SH "RETURN VALUE"
.PP
This function returns \fB0\fR on success, or \fB-1\fR on error\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_MapRGB\fP\fR, \fI\fBSDL_MapRGBA\fP\fR, \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_Rect\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01