Mercurial > sdl-ios-xcode
view docs/man3/SDL_FreeSurface.3 @ 4340:0deabd35275b SDL-1.2
Use SDL's byte order check, just to be sure
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 16 Oct 2009 04:24:03 +0000 |
parents | 1238da4a7112 |
children |
line wrap: on
line source
.TH "SDL_FreeSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_FreeSurface \- Frees (deletes) a SDL_Surface .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_FreeSurface\fP\fR(\fBSDL_Surface *surface\fR); .SH "DESCRIPTION" .PP Frees the resources used by a previously created \fBSDL_Surface\fR\&. If the surface was created using \fISDL_CreateRGBSurfaceFrom\fR then the pixel data is not freed\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateRGBSurface\fP\fR \fI\fBSDL_CreateRGBSurfaceFrom\fP\fR .\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01