Mercurial > sdl-ios-xcode
view Xcode/stationary.csh @ 3144:0d8d1f870964 gsoc2009_ps3
Moved SPE-functions to SDL_ps3spe.c.
Added ActivateRenderer() and PS3_QueryTexturePixels().
Added yuv2rgb_spu but not yet in use.
author | Martin Lowinski <martin@goldtopf.org> |
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date | Wed, 10 Jun 2009 09:15:33 +0000 |
parents | d63e9f5944ae |
children |
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#!/bin/csh ### ## This script installs the stationary ### sudo -v -p "Please enter the administrator password: " # project templates sudo /Developer/Tools/CpMac -r "Project Stationary/SDL Application" "/Developer/ProjectBuilder Extras/Project Templates/Application/" sudo /Developer/Tools/CpMac -r "Project Stationary/SDL Cocoa Application" "/Developer/ProjectBuilder Extras/Project Templates/Application/" sudo /Developer/Tools/CpMac -r "Project Stationary/SDL Custom Cocoa Application" "/Developer/ProjectBuilder Extras/Project Templates/Application/" sudo /Developer/Tools/CpMac -r "Project Stationary/SDL OpenGL Application" "/Developer/ProjectBuilder Extras/Project Templates/Application/" # target templates sudo mkdir -p "/Developer/ProjectBuilder Extras/Target Templates/SDL" sudo /Developer/Tools/CpMac -r "Project Stationary/Application.trgttmpl" "/Developer/ProjectBuilder Extras/Target Templates/SDL"