Mercurial > sdl-ios-xcode
view README.pandora @ 3578:0d1b16ee0bca
Fixed bug #741
The thread ID is an unsigned long so it can hold pthread_t so people can do naughty things with it.
I'm going to be adding additional useful thread API functions, but this should prevent crashes in people's existing code on 64-bit architectures.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 16 Dec 2009 04:48:11 +0000 |
parents | 494559cc723b |
children |
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SDL 1.3 with open pandora console support ( http://openpandora.org/ ) ===================================================================== - A pandora specific video driver was writed to allow SDL 1.3 with OpenGL ES support to work on the pandora under the framebuffer. This driver do not have input support for now, so if you use it you will have to add your own control code. The video driver name is "pandora" so if you have problem running it from the framebuffer, try to set the following variable before starting your application : "export SDL_VIDEODRIVER=pandora" - OpenGL ES support was added to the x11 driver, so it's working like the normal x11 driver one with OpenGLX support, with SDL input event's etc.. David Carré (Cpasjuste) cpasjuste@gmail.com