view test/nds-test-progs/sprite2/Makefile @ 3097:0d12e8f1de3c

Date: Thu, 05 Feb 2009 18:07:35 +0100 From: Stefan Klug Subject: [SDL] SDL 1.3 WinCE backend as promised, I've started to work on the WinCE backend of SDL 1.3 I've modified the win32 video backend and the gdi renderer, to work properly in WinCE. The results till now are great, but there is still some work to do. Attached are two patches with my changes. I would be happy if someone could review and propably commit them. The first one (configure.in.patch) should be straight forward without any side effects. The second one does the necessary changes to the win32 backend. I was really unhappy to start slicing this shiny new backend with #ifdef/#endif but I saw no other option. The most problematic issues are: - WinCe has no GetDIBits, so its practically impossible to fill a BITMAPINFO with correct values. I therefore removed the bmi member from the GDI_RenderData in SDL_gdirender.c to prevent usage of a not or not properly initialized bmi. - In SDL_win32window.c I exchanged some ASCII function by their general counterparts, (In CE only the Unicode versions are available). I don't know if this has a negative effect when running in win32 Cheers Stefan
author Sam Lantinga <slouken@libsdl.org>
date Mon, 23 Mar 2009 05:35:21 +0000
parents 204be4fc2726
children
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#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------

ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif

include $(DEVKITARM)/ds_rules

#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
#---------------------------------------------------------------------------------
TARGET		:=	$(shell basename $(CURDIR))
BUILD		:=	build
SOURCES		:=	source
DATA		:=	data  
INCLUDES	:=	include

#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH	:=	-mthumb -mthumb-interwork

# note: arm9tdmi isn't the correct CPU arch, but anything newer and LD
# *insists* it has a FPU or VFP, and it won't take no for an answer!
CFLAGS	:=	-save-temps -g -Wall -O0\
 			-mcpu=arm9tdmi -mtune=arm9tdmi \
			$(ARCH)

CFLAGS	+=	$(INCLUDE) -DARM9 -D__NDS__
CXXFLAGS	:= $(CFLAGS) -fno-rtti -fno-exceptions -fno-exceptions -fno-rtti

ASFLAGS	:=	-g $(ARCH)
LDFLAGS	=	-specs=ds_arm9.specs -g $(ARCH) -mno-fpu -Wl,-Map,$(notdir $*.map)

#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS	:= -lSDL -lfat -lnds9
 
 
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS	:=	$(LIBNDS)
 
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
 
export OUTPUT	:=	$(CURDIR)/$(TARGET)
 
export VPATH	:=	$(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
					$(foreach dir,$(DATA),$(CURDIR)/$(dir))

export DEPSDIR	:=	$(CURDIR)/$(BUILD)

CFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
 
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
	export LD	:=	$(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
	export LD	:=	$(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------

export OFILES	:=	$(addsuffix .o,$(BINFILES)) \
					$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
 
export INCLUDE	:=	$(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
					$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
					$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
					-I$(CURDIR)/$(BUILD)
 
export LIBPATHS	:=	$(foreach dir,$(LIBDIRS),-L$(dir)/lib)
 
.PHONY: $(BUILD) clean
 
#---------------------------------------------------------------------------------
$(BUILD):
	@[ -d $@ ] || mkdir -p $@
	@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
 
#---------------------------------------------------------------------------------
clean:
	@echo clean ...
	@rm -fr $(BUILD) $(TARGET).elf $(TARGET).nds $(TARGET).arm9 $(TARGET).ds.gba 
 
 
#---------------------------------------------------------------------------------
else
 
DEPENDS	:=	$(OFILES:.o=.d)
 
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).ds.gba	: 	$(OUTPUT).nds
$(OUTPUT).nds	: 	$(OUTPUT).arm9
$(OUTPUT).arm9	:	$(OUTPUT).elf
$(OUTPUT).elf	:	$(OFILES)
 
#---------------------------------------------------------------------------------
%.bin.o	:	%.bin
#---------------------------------------------------------------------------------
	@echo $(notdir $<)
	@$(bin2o)
 
 
-include $(DEPENDS)
 
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------