Mercurial > sdl-ios-xcode
view test/common.c @ 3097:0d12e8f1de3c
Date: Thu, 05 Feb 2009 18:07:35 +0100
From: Stefan Klug
Subject: [SDL] SDL 1.3 WinCE backend
as promised, I've started to work on the WinCE backend of SDL 1.3
I've modified the win32 video backend and the gdi renderer, to work
properly in WinCE.
The results till now are great, but there is still some work to do.
Attached are two patches with my changes.
I would be happy if someone could review and propably commit them.
The first one (configure.in.patch) should be straight forward without
any side effects.
The second one does the necessary changes to the win32 backend. I was
really unhappy to start slicing this shiny new backend with
#ifdef/#endif but I saw no other option.
The most problematic issues are:
- WinCe has no GetDIBits, so its practically impossible to fill a
BITMAPINFO with correct values. I therefore removed the bmi member from
the GDI_RenderData in SDL_gdirender.c to prevent usage of a not or not
properly initialized bmi.
- In SDL_win32window.c I exchanged some ASCII function by their general
counterparts, (In CE only the Unicode versions are available). I don't
know if this has a negative effect when running in win32
Cheers
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 23 Mar 2009 05:35:21 +0000 |
parents | 9dde605c7540 |
children | 68d3b48a6002 |
line wrap: on
line source
/* A simple test program framework */ #include <stdio.h> #include "common.h" #define VIDEO_USAGE \ "[--video driver] [--renderer driver] [--info all|video|modes|render|event] [--display %d] [--fullscreen | --windows N] [--title title] [--center | --position X,Y] [--geometry WxH] [--depth N] [--refresh R] [--vsync] [--noframe] [--resize] [--minimize] [--maximize] [--grab]" #define AUDIO_USAGE \ "[--rate N] [--format U8|S8|U16|U16LE|U16BE|S16|S16LE|S16BE] [--channels N] [--samples N]" CommonState * CommonCreateState(char **argv, Uint32 flags) { CommonState *state = SDL_calloc(1, sizeof(*state)); if (!state) { SDL_OutOfMemory(); return NULL; } /* Initialize some defaults */ state->argv = argv; state->flags = flags; state->window_title = argv[0]; state->window_flags = SDL_WINDOW_SHOWN; state->window_x = SDL_WINDOWPOS_UNDEFINED; state->window_y = SDL_WINDOWPOS_UNDEFINED; state->window_w = 640; state->window_h = 480; state->num_windows = 1; state->audiospec.freq = 22050; state->audiospec.format = AUDIO_S16; state->audiospec.channels = 2; state->audiospec.samples = 2048; return state; } int CommonArg(CommonState * state, int index) { char **argv = state->argv; if (SDL_strcasecmp(argv[index], "--video") == 0) { ++index; if (!argv[index]) { return -1; } state->videodriver = argv[index]; return 2; } if (SDL_strcasecmp(argv[index], "--renderer") == 0) { ++index; if (!argv[index]) { return -1; } state->renderdriver = argv[index]; return 2; } if (SDL_strcasecmp(argv[index], "--info") == 0) { ++index; if (!argv[index]) { return -1; } if (SDL_strcasecmp(argv[index], "all") == 0) { state->verbose |= (VERBOSE_VIDEO | VERBOSE_MODES | VERBOSE_RENDER | VERBOSE_EVENT); return 2; } if (SDL_strcasecmp(argv[index], "video") == 0) { state->verbose |= VERBOSE_VIDEO; return 2; } if (SDL_strcasecmp(argv[index], "modes") == 0) { state->verbose |= VERBOSE_MODES; return 2; } if (SDL_strcasecmp(argv[index], "render") == 0) { state->verbose |= VERBOSE_RENDER; return 2; } if (SDL_strcasecmp(argv[index], "event") == 0) { state->verbose |= VERBOSE_EVENT; return 2; } return -1; } if (SDL_strcasecmp(argv[index], "--display") == 0) { ++index; if (!argv[index]) { return -1; } state->display = SDL_atoi(argv[index]); return 2; } if (SDL_strcasecmp(argv[index], "--fullscreen") == 0) { state->window_flags |= SDL_WINDOW_FULLSCREEN; state->num_windows = 1; return 1; } if (SDL_strcasecmp(argv[index], "--windows") == 0) { ++index; if (!argv[index] || !SDL_isdigit(*argv[index])) { return -1; } if (!(state->window_flags & SDL_WINDOW_FULLSCREEN)) { state->num_windows = SDL_atoi(argv[index]); } return 2; } if (SDL_strcasecmp(argv[index], "--title") == 0) { ++index; if (!argv[index]) { return -1; } state->window_title = argv[index]; return 2; } if (SDL_strcasecmp(argv[index], "--center") == 0) { state->window_x = SDL_WINDOWPOS_CENTERED; state->window_y = SDL_WINDOWPOS_CENTERED; return 1; } if (SDL_strcasecmp(argv[index], "--position") == 0) { char *x, *y; ++index; if (!argv[index]) { return -1; } x = argv[index]; y = argv[index]; while (*y && *y != ',') { ++y; } if (!*y) { return -1; } *y++ = '\0'; state->window_x = SDL_atoi(x); state->window_y = SDL_atoi(y); return 2; } if (SDL_strcasecmp(argv[index], "--geometry") == 0) { char *w, *h; ++index; if (!argv[index]) { return -1; } w = argv[index]; h = argv[index]; while (*h && *h != 'x') { ++h; } if (!*h) { return -1; } *h++ = '\0'; state->window_w = SDL_atoi(w); state->window_h = SDL_atoi(h); return 2; } if (SDL_strcasecmp(argv[index], "--depth") == 0) { ++index; if (!argv[index]) { return -1; } state->depth = SDL_atoi(argv[index]); return 2; } if (SDL_strcasecmp(argv[index], "--refresh") == 0) { ++index; if (!argv[index]) { return -1; } state->refresh_rate = SDL_atoi(argv[index]); return 2; } if (SDL_strcasecmp(argv[index], "--vsync") == 0) { state->render_flags |= SDL_RENDERER_PRESENTVSYNC; return 1; } if (SDL_strcasecmp(argv[index], "--noframe") == 0) { state->window_flags |= SDL_WINDOW_BORDERLESS; return 1; } if (SDL_strcasecmp(argv[index], "--resize") == 0) { state->window_flags |= SDL_WINDOW_RESIZABLE; return 1; } if (SDL_strcasecmp(argv[index], "--minimize") == 0) { state->window_flags |= SDL_WINDOW_MINIMIZED; return 1; } if (SDL_strcasecmp(argv[index], "--maximize") == 0) { state->window_flags |= SDL_WINDOW_MAXIMIZED; return 1; } if (SDL_strcasecmp(argv[index], "--grab") == 0) { state->window_flags |= SDL_WINDOW_INPUT_GRABBED; return 1; } if (SDL_strcasecmp(argv[index], "--rate") == 0) { ++index; if (!argv[index]) { return -1; } state->audiospec.freq = SDL_atoi(argv[index]); return 2; } if (SDL_strcasecmp(argv[index], "--format") == 0) { ++index; if (!argv[index]) { return -1; } if (SDL_strcasecmp(argv[index], "U8") == 0) { state->audiospec.format = AUDIO_U8; return 2; } if (SDL_strcasecmp(argv[index], "S8") == 0) { state->audiospec.format = AUDIO_S8; return 2; } if (SDL_strcasecmp(argv[index], "U16") == 0) { state->audiospec.format = AUDIO_U16; return 2; } if (SDL_strcasecmp(argv[index], "U16LE") == 0) { state->audiospec.format = AUDIO_U16LSB; return 2; } if (SDL_strcasecmp(argv[index], "U16BE") == 0) { state->audiospec.format = AUDIO_U16MSB; return 2; } if (SDL_strcasecmp(argv[index], "S16") == 0) { state->audiospec.format = AUDIO_S16; return 2; } if (SDL_strcasecmp(argv[index], "S16LE") == 0) { state->audiospec.format = AUDIO_S16LSB; return 2; } if (SDL_strcasecmp(argv[index], "S16BE") == 0) { state->audiospec.format = AUDIO_S16MSB; return 2; } return -1; } if (SDL_strcasecmp(argv[index], "--channels") == 0) { ++index; if (!argv[index]) { return -1; } state->audiospec.channels = (Uint8) SDL_atoi(argv[index]); return 2; } if (SDL_strcasecmp(argv[index], "--samples") == 0) { ++index; if (!argv[index]) { return -1; } state->audiospec.samples = (Uint16) SDL_atoi(argv[index]); return 2; } if ((SDL_strcasecmp(argv[index], "-h") == 0) || (SDL_strcasecmp(argv[index], "--help") == 0)) { /* Print the usage message */ return -1; } return 0; } const char * CommonUsage(CommonState * state) { switch (state->flags & (SDL_INIT_VIDEO | SDL_INIT_AUDIO)) { case SDL_INIT_VIDEO: return VIDEO_USAGE; case SDL_INIT_AUDIO: return AUDIO_USAGE; case (SDL_INIT_VIDEO | SDL_INIT_AUDIO): return VIDEO_USAGE " " AUDIO_USAGE; default: return ""; } } static void PrintRendererFlag(Uint32 flag) { switch (flag) { case SDL_RENDERER_SINGLEBUFFER: fprintf(stderr, "SingleBuffer"); break; case SDL_RENDERER_PRESENTCOPY: fprintf(stderr, "PresentCopy"); break; case SDL_RENDERER_PRESENTFLIP2: fprintf(stderr, "PresentFlip2"); break; case SDL_RENDERER_PRESENTFLIP3: fprintf(stderr, "PresentFlip3"); break; case SDL_RENDERER_PRESENTDISCARD: fprintf(stderr, "PresentDiscard"); break; case SDL_RENDERER_PRESENTVSYNC: fprintf(stderr, "PresentVSync"); break; case SDL_RENDERER_ACCELERATED: fprintf(stderr, "Accelerated"); break; default: fprintf(stderr, "0x%8.8x", flag); break; } } static void PrintBlendMode(Uint32 flag) { switch (flag) { case SDL_BLENDMODE_NONE: fprintf(stderr, "None"); break; case SDL_BLENDMODE_MASK: fprintf(stderr, "Mask"); break; case SDL_BLENDMODE_BLEND: fprintf(stderr, "Blend"); break; case SDL_BLENDMODE_ADD: fprintf(stderr, "Add"); break; case SDL_BLENDMODE_MOD: fprintf(stderr, "Mod"); break; default: fprintf(stderr, "0x%8.8x", flag); break; } } static void PrintScaleMode(Uint32 flag) { switch (flag) { case SDL_TEXTURESCALEMODE_NONE: fprintf(stderr, "None"); break; case SDL_TEXTURESCALEMODE_FAST: fprintf(stderr, "Fast"); break; case SDL_TEXTURESCALEMODE_SLOW: fprintf(stderr, "Slow"); break; case SDL_TEXTURESCALEMODE_BEST: fprintf(stderr, "Best"); break; default: fprintf(stderr, "0x%8.8x", flag); break; } } static void PrintPixelFormat(Uint32 format) { switch (format) { case SDL_PIXELFORMAT_UNKNOWN: fprintf(stderr, "Unknwon"); break; case SDL_PIXELFORMAT_INDEX1LSB: fprintf(stderr, "Index1LSB"); break; case SDL_PIXELFORMAT_INDEX1MSB: fprintf(stderr, "Index1MSB"); break; case SDL_PIXELFORMAT_INDEX4LSB: fprintf(stderr, "Index4LSB"); break; case SDL_PIXELFORMAT_INDEX4MSB: fprintf(stderr, "Index4MSB"); break; case SDL_PIXELFORMAT_INDEX8: fprintf(stderr, "Index8"); break; case SDL_PIXELFORMAT_RGB332: fprintf(stderr, "RGB332"); break; case SDL_PIXELFORMAT_RGB444: fprintf(stderr, "RGB444"); break; case SDL_PIXELFORMAT_RGB555: fprintf(stderr, "RGB555"); break; case SDL_PIXELFORMAT_ARGB4444: fprintf(stderr, "ARGB4444"); break; case SDL_PIXELFORMAT_ARGB1555: fprintf(stderr, "ARGB1555"); break; case SDL_PIXELFORMAT_RGB565: fprintf(stderr, "RGB565"); break; case SDL_PIXELFORMAT_RGB24: fprintf(stderr, "RGB24"); break; case SDL_PIXELFORMAT_BGR24: fprintf(stderr, "BGR24"); break; case SDL_PIXELFORMAT_RGB888: fprintf(stderr, "RGB888"); break; case SDL_PIXELFORMAT_BGR888: fprintf(stderr, "BGR888"); break; case SDL_PIXELFORMAT_ARGB8888: fprintf(stderr, "ARGB8888"); break; case SDL_PIXELFORMAT_RGBA8888: fprintf(stderr, "RGBA8888"); break; case SDL_PIXELFORMAT_ABGR8888: fprintf(stderr, "ABGR8888"); break; case SDL_PIXELFORMAT_BGRA8888: fprintf(stderr, "BGRA8888"); break; case SDL_PIXELFORMAT_ARGB2101010: fprintf(stderr, "ARGB2101010"); break; case SDL_PIXELFORMAT_YV12: fprintf(stderr, "YV12"); break; case SDL_PIXELFORMAT_IYUV: fprintf(stderr, "IYUV"); break; case SDL_PIXELFORMAT_YUY2: fprintf(stderr, "YUY2"); break; case SDL_PIXELFORMAT_UYVY: fprintf(stderr, "UYVY"); break; case SDL_PIXELFORMAT_YVYU: fprintf(stderr, "YVYU"); break; default: fprintf(stderr, "0x%8.8x", format); break; } } static void PrintRenderer(SDL_RendererInfo * info) { int i, count; fprintf(stderr, " Renderer %s:\n", info->name); fprintf(stderr, " Flags: 0x%8.8X", info->flags); fprintf(stderr, " ("); count = 0; for (i = 0; i < sizeof(info->flags) * 8; ++i) { Uint32 flag = (1 << i); if (info->flags & flag) { if (count > 0) { fprintf(stderr, " | "); } PrintRendererFlag(flag); ++count; } } fprintf(stderr, ")\n"); fprintf(stderr, " Blend: 0x%8.8X", info->blend_modes); fprintf(stderr, " ("); count = 0; for (i = 0; i < sizeof(info->blend_modes) * 8; ++i) { Uint32 flag = (1 << i); if (info->blend_modes & flag) { if (count > 0) { fprintf(stderr, " | "); } PrintBlendMode(flag); ++count; } } fprintf(stderr, ")\n"); fprintf(stderr, " Scale: 0x%8.8X", info->scale_modes); fprintf(stderr, " ("); count = 0; for (i = 0; i < sizeof(info->scale_modes) * 8; ++i) { Uint32 flag = (1 << i); if (info->scale_modes & flag) { if (count > 0) { fprintf(stderr, " | "); } PrintScaleMode(flag); ++count; } } fprintf(stderr, ")\n"); fprintf(stderr, " Texture formats (%d): ", info->num_texture_formats); for (i = 0; i < (int) info->num_texture_formats; ++i) { if (i > 0) { fprintf(stderr, ", "); } PrintPixelFormat(info->texture_formats[i]); } fprintf(stderr, "\n"); if (info->max_texture_width || info->max_texture_height) { fprintf(stderr, " Max Texture Size: %dx%d\n", info->max_texture_width, info->max_texture_height); } } SDL_bool CommonInit(CommonState * state) { int i, j, m, n; SDL_DisplayMode fullscreen_mode; if (state->flags & SDL_INIT_VIDEO) { if (state->verbose & VERBOSE_VIDEO) { n = SDL_GetNumVideoDrivers(); if (n == 0) { fprintf(stderr, "No built-in video drivers\n"); } else { fprintf(stderr, "Built-in video drivers:"); for (i = 0; i < n; ++i) { if (i > 0) { fprintf(stderr, ","); } fprintf(stderr, " %s", SDL_GetVideoDriver(i)); } fprintf(stderr, "\n"); } } if (SDL_VideoInit(state->videodriver, 0) < 0) { fprintf(stderr, "Couldn't initialize video driver: %s\n", SDL_GetError()); return SDL_FALSE; } if (state->verbose & VERBOSE_VIDEO) { fprintf(stderr, "Video driver: %s\n", SDL_GetCurrentVideoDriver()); } if (state->verbose & VERBOSE_MODES) { SDL_DisplayMode mode; int bpp; Uint32 Rmask, Gmask, Bmask, Amask; n = SDL_GetNumVideoDisplays(); fprintf(stderr, "Number of displays: %d\n", n); for (i = 0; i < n; ++i) { fprintf(stderr, "Display %d:\n", i); SDL_SelectVideoDisplay(i); SDL_GetDesktopDisplayMode(&mode); SDL_PixelFormatEnumToMasks(mode.format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); fprintf(stderr, " Current mode: %dx%d@%dHz, %d bits-per-pixel\n", mode.w, mode.h, mode.refresh_rate, bpp); if (Rmask || Gmask || Bmask) { fprintf(stderr, " Red Mask = 0x%.8x\n", Rmask); fprintf(stderr, " Green Mask = 0x%.8x\n", Gmask); fprintf(stderr, " Blue Mask = 0x%.8x\n", Bmask); if (Amask) fprintf(stderr, " Alpha Mask = 0x%.8x\n", Amask); } /* Print available fullscreen video modes */ m = SDL_GetNumDisplayModes(); if (m == 0) { fprintf(stderr, "No available fullscreen video modes\n"); } else { fprintf(stderr, " Fullscreen video modes:\n"); for (j = 0; j < m; ++j) { SDL_GetDisplayMode(j, &mode); SDL_PixelFormatEnumToMasks(mode.format, &bpp, &Rmask, &Gmask, &Bmask, &Amask); fprintf(stderr, " Mode %d: %dx%d@%dHz, %d bits-per-pixel\n", j, mode.w, mode.h, mode.refresh_rate, bpp); if (Rmask || Gmask || Bmask) { fprintf(stderr, " Red Mask = 0x%.8x\n", Rmask); fprintf(stderr, " Green Mask = 0x%.8x\n", Gmask); fprintf(stderr, " Blue Mask = 0x%.8x\n", Bmask); if (Amask) fprintf(stderr, " Alpha Mask = 0x%.8x\n", Amask); } } } } } SDL_SelectVideoDisplay(state->display); if (state->verbose & VERBOSE_RENDER) { SDL_RendererInfo info; n = SDL_GetNumRenderDrivers(); if (n == 0) { fprintf(stderr, "No built-in render drivers\n"); } else { fprintf(stderr, "Built-in render drivers:\n"); for (i = 0; i < n; ++i) { SDL_GetRenderDriverInfo(i, &info); PrintRenderer(&info); } } } switch (state->depth) { case 8: fullscreen_mode.format = SDL_PIXELFORMAT_INDEX8; break; case 15: fullscreen_mode.format = SDL_PIXELFORMAT_RGB555; break; case 16: fullscreen_mode.format = SDL_PIXELFORMAT_RGB565; break; default: fullscreen_mode.format = SDL_PIXELFORMAT_RGB888; break; } fullscreen_mode.w = state->window_w; fullscreen_mode.h = state->window_h; fullscreen_mode.refresh_rate = state->refresh_rate; SDL_SetFullscreenDisplayMode(&fullscreen_mode); state->windows = (SDL_WindowID *) SDL_malloc(state->num_windows * sizeof(*state->windows)); if (!state->windows) { fprintf(stderr, "Out of memory!\n"); return SDL_FALSE; } for (i = 0; i < state->num_windows; ++i) { char title[1024]; if (state->num_windows > 1) { SDL_snprintf(title, SDL_arraysize(title), "%s %d", state->window_title, i + 1); } else { SDL_strlcpy(title, state->window_title, SDL_arraysize(title)); } state->windows[i] = SDL_CreateWindow(title, state->window_x, state->window_y, state->window_w, state->window_h, state->window_flags); if (!state->windows[i]) { fprintf(stderr, "Couldn't create window: %s\n", SDL_GetError()); return SDL_FALSE; } if (!state->skip_renderer && (state->renderdriver || !(state->window_flags & SDL_WINDOW_OPENGL))) { m = -1; if (state->renderdriver) { SDL_RendererInfo info; n = SDL_GetNumRenderDrivers(); for (j = 0; j < n; ++j) { SDL_GetRenderDriverInfo(j, &info); if (SDL_strcasecmp(info.name, state->renderdriver) == 0) { m = j; break; } } if (m == n) { fprintf(stderr, "Couldn't find render driver named %s", state->renderdriver); return SDL_FALSE; } } if (SDL_CreateRenderer (state->windows[i], m, state->render_flags) < 0) { fprintf(stderr, "Couldn't create renderer: %s\n", SDL_GetError()); return SDL_FALSE; } if (state->verbose & VERBOSE_RENDER) { SDL_RendererInfo info; fprintf(stderr, "Current renderer:\n"); SDL_GetRendererInfo(&info); PrintRenderer(&info); } } } SDL_SelectRenderer(state->windows[0]); } if (state->flags & SDL_INIT_AUDIO) { if (state->verbose & VERBOSE_AUDIO) { n = SDL_GetNumAudioDrivers(); if (n == 0) { fprintf(stderr, "No built-in audio drivers\n"); } else { fprintf(stderr, "Built-in audio drivers:"); for (i = 0; i < n; ++i) { if (i > 0) { fprintf(stderr, ","); } fprintf(stderr, " %s", SDL_GetAudioDriver(i)); } fprintf(stderr, "\n"); } } if (SDL_AudioInit(state->audiodriver) < 0) { fprintf(stderr, "Couldn't initialize audio driver: %s\n", SDL_GetError()); return SDL_FALSE; } if (state->verbose & VERBOSE_VIDEO) { fprintf(stderr, "Audio driver: %s\n", SDL_GetCurrentAudioDriver()); } if (SDL_OpenAudio(&state->audiospec, NULL) < 0) { fprintf(stderr, "Couldn't open audio: %s\n", SDL_GetError()); return SDL_FALSE; } } return SDL_TRUE; } static void PrintEvent(SDL_Event * event) { fprintf(stderr, "SDL EVENT: "); switch (event->type) { case SDL_WINDOWEVENT: switch (event->window.event) { case SDL_WINDOWEVENT_SHOWN: fprintf(stderr, "Window %d shown", event->window.windowID); break; case SDL_WINDOWEVENT_HIDDEN: fprintf(stderr, "Window %d hidden", event->window.windowID); break; case SDL_WINDOWEVENT_EXPOSED: fprintf(stderr, "Window %d exposed", event->window.windowID); break; case SDL_WINDOWEVENT_MOVED: fprintf(stderr, "Window %d moved to %d,%d", event->window.windowID, event->window.data1, event->window.data2); break; case SDL_WINDOWEVENT_RESIZED: fprintf(stderr, "Window %d resized to %dx%d", event->window.windowID, event->window.data1, event->window.data2); break; case SDL_WINDOWEVENT_MINIMIZED: fprintf(stderr, "Window %d minimized", event->window.windowID); break; case SDL_WINDOWEVENT_MAXIMIZED: fprintf(stderr, "Window %d maximized", event->window.windowID); break; case SDL_WINDOWEVENT_RESTORED: fprintf(stderr, "Window %d restored", event->window.windowID); break; case SDL_WINDOWEVENT_ENTER: fprintf(stderr, "Mouse entered window %d", event->window.windowID); break; case SDL_WINDOWEVENT_LEAVE: fprintf(stderr, "Mouse left window %d", event->window.windowID); break; case SDL_WINDOWEVENT_FOCUS_GAINED: fprintf(stderr, "Window %d gained keyboard focus", event->window.windowID); break; case SDL_WINDOWEVENT_FOCUS_LOST: fprintf(stderr, "Window %d lost keyboard focus", event->window.windowID); break; case SDL_WINDOWEVENT_CLOSE: fprintf(stderr, "Window %d closed", event->window.windowID); break; default: fprintf(stderr, "Window %d got unknown event %d", event->window.windowID, event->window.event); break; } break; case SDL_KEYDOWN: fprintf(stderr, "Keyboard %d: key pressed in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s", event->key.which, event->key.windowID, event->key.keysym.scancode, SDL_GetScancodeName(event->key.keysym.scancode), event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym)); break; case SDL_KEYUP: fprintf(stderr, "Keyboard %d: key released in window %d: scancode 0x%08X = %s, keycode 0x%08X = %s", event->key.which, event->key.windowID, event->key.keysym.scancode, SDL_GetScancodeName(event->key.keysym.scancode), event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym)); break; case SDL_TEXTINPUT: fprintf(stderr, "Keyboard %d: text input \"%s\" in window %d", event->text.which, event->text.text, event->text.windowID); break; case SDL_MOUSEMOTION: fprintf(stderr, "Mouse %d: moved to %d,%d (%d,%d) in window %d", event->motion.which, event->motion.x, event->motion.y, event->motion.xrel, event->motion.yrel, event->motion.windowID); break; case SDL_MOUSEBUTTONDOWN: fprintf(stderr, "Mouse %d: button %d pressed at %d,%d in window %d", event->button.which, event->button.button, event->button.x, event->button.y, event->button.windowID); break; case SDL_MOUSEBUTTONUP: fprintf(stderr, "Mouse %d: button %d released at %d,%d in window %d", event->button.which, event->button.button, event->button.x, event->button.y, event->button.windowID); break; case SDL_MOUSEWHEEL: fprintf(stderr, "Mouse %d: wheel scrolled %d in x and %d in y in window %d", event->wheel.which, event->wheel.x, event->wheel.y, event->wheel.windowID); break; case SDL_JOYBALLMOTION: fprintf(stderr, "Joystick %d: ball %d moved by %d,%d", event->jball.which, event->jball.ball, event->jball.xrel, event->jball.yrel); break; case SDL_JOYHATMOTION: fprintf(stderr, "Joystick %d: hat %d moved to ", event->jhat.which, event->jhat.hat); switch (event->jhat.value) { case SDL_HAT_CENTERED: fprintf(stderr, "CENTER"); break; case SDL_HAT_UP: fprintf(stderr, "UP"); break; case SDL_HAT_RIGHTUP: fprintf(stderr, "RIGHTUP"); break; case SDL_HAT_RIGHT: fprintf(stderr, "RIGHT"); break; case SDL_HAT_RIGHTDOWN: fprintf(stderr, "RIGHTDOWN"); break; case SDL_HAT_DOWN: fprintf(stderr, "DOWN"); break; case SDL_HAT_LEFTDOWN: fprintf(stderr, "LEFTDOWN"); break; case SDL_HAT_LEFT: fprintf(stderr, "LEFT"); break; case SDL_HAT_LEFTUP: fprintf(stderr, "LEFTUP"); break; default: fprintf(stderr, "UNKNOWN"); break; } break; case SDL_JOYBUTTONDOWN: fprintf(stderr, "Joystick %d: button %d pressed", event->jbutton.which, event->jbutton.button); break; case SDL_JOYBUTTONUP: fprintf(stderr, "Joystick %d: button %d released", event->jbutton.which, event->jbutton.button); break; case SDL_QUIT: fprintf(stderr, "Quit requested"); break; case SDL_USEREVENT: fprintf(stderr, "User event %d", event->user.code); break; default: fprintf(stderr, "Unknown event %d", event->type); break; } fprintf(stderr, "\n"); } void CommonEvent(CommonState * state, SDL_Event * event, int *done) { if (state->verbose & VERBOSE_EVENT) { PrintEvent(event); } switch (event->type) { case SDL_WINDOWEVENT: switch (event->window.event) { case SDL_WINDOWEVENT_CLOSE: *done = 1; break; } break; case SDL_KEYDOWN: switch (event->key.keysym.sym) { /* Add hotkeys here */ case SDLK_g: if (event->key.keysym.mod & KMOD_CTRL) { /* Ctrl-G toggle grab */ } break; case SDLK_ESCAPE: *done = 1; break; default: break; } break; case SDL_QUIT: *done = 1; break; } } void CommonQuit(CommonState * state) { if (state->flags & SDL_INIT_VIDEO) { SDL_VideoQuit(); } if (state->flags & SDL_INIT_AUDIO) { SDL_AudioQuit(); } if (state->windows) { SDL_free(state->windows); } SDL_free(state); }