view src/video/win32/SDL_win32modes.c @ 3097:0d12e8f1de3c

Date: Thu, 05 Feb 2009 18:07:35 +0100 From: Stefan Klug Subject: [SDL] SDL 1.3 WinCE backend as promised, I've started to work on the WinCE backend of SDL 1.3 I've modified the win32 video backend and the gdi renderer, to work properly in WinCE. The results till now are great, but there is still some work to do. Attached are two patches with my changes. I would be happy if someone could review and propably commit them. The first one (configure.in.patch) should be straight forward without any side effects. The second one does the necessary changes to the win32 backend. I was really unhappy to start slicing this shiny new backend with #ifdef/#endif but I saw no other option. The most problematic issues are: - WinCe has no GetDIBits, so its practically impossible to fill a BITMAPINFO with correct values. I therefore removed the bmi member from the GDI_RenderData in SDL_gdirender.c to prevent usage of a not or not properly initialized bmi. - In SDL_win32window.c I exchanged some ASCII function by their general counterparts, (In CE only the Unicode versions are available). I don't know if this has a negative effect when running in win32 Cheers Stefan
author Sam Lantinga <slouken@libsdl.org>
date Mon, 23 Mar 2009 05:35:21 +0000
parents 99210400e8b9
children 7f684f249ec9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_win32video.h"


static SDL_bool
WIN_GetDisplayMode(LPCTSTR deviceName, DWORD index, SDL_DisplayMode * mode)
{
    SDL_DisplayModeData *data;
    DEVMODE devmode;
    HDC hdc;

    devmode.dmSize = sizeof(devmode);
    devmode.dmDriverExtra = 0;
    if (!EnumDisplaySettings(deviceName, index, &devmode)) {
        return SDL_FALSE;
    }

    data = (SDL_DisplayModeData *) SDL_malloc(sizeof(*data));
    if (!data) {
        return SDL_FALSE;
    }
    SDL_memcpy(data->DeviceName, deviceName, sizeof(data->DeviceName));
    data->DeviceMode = devmode;
    data->DeviceMode.dmFields =
        (DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY |
         DM_DISPLAYFLAGS);

    /* Fill in the mode information */
    mode->format = SDL_PIXELFORMAT_UNKNOWN;
    mode->w = devmode.dmPelsWidth;
    mode->h = devmode.dmPelsHeight;
    mode->refresh_rate = devmode.dmDisplayFrequency;
    mode->driverdata = data;
#ifdef _WIN32_WCE
    /* In WinCE EnumDisplaySettings(ENUM_CURRENT_SETTINGS) doesn't take the user defined orientation
     into account but GetSystemMetrixs does. */
    if(index == ENUM_CURRENT_SETTINGS) {
    	mode->w = GetSystemMetrics(SM_CXSCREEN);
    	mode->h = GetSystemMetrics(SM_CYSCREEN);
    }
#endif

/* WinCE has no GetDIBits, therefore we can't use it to get the display format */
#ifndef _WIN32_WCE
    if (index == ENUM_CURRENT_SETTINGS
        && (hdc = CreateDC(deviceName, NULL, NULL, NULL)) != NULL) {
        char bmi_data[sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD)];
        LPBITMAPINFO bmi;
        HBITMAP hbm;

        SDL_zero(bmi_data);
        bmi = (LPBITMAPINFO) bmi_data;
        bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);

        hbm = CreateCompatibleBitmap(hdc, 1, 1);
        GetDIBits(hdc, hbm, 0, 1, NULL, bmi, DIB_RGB_COLORS);
        GetDIBits(hdc, hbm, 0, 1, NULL, bmi, DIB_RGB_COLORS);
        DeleteObject(hbm);
        DeleteDC(hdc);
        if (bmi->bmiHeader.biCompression == BI_BITFIELDS) {
            switch (*(Uint32 *) bmi->bmiColors) {
            case 0x00FF0000:
                mode->format = SDL_PIXELFORMAT_RGB888;
                break;
            case 0x000000FF:
                mode->format = SDL_PIXELFORMAT_BGR888;
                break;
            case 0xF800:
                mode->format = SDL_PIXELFORMAT_RGB565;
                break;
            case 0x7C00:
                mode->format = SDL_PIXELFORMAT_RGB555;
                break;
            }
        } else if (bmi->bmiHeader.biBitCount == 8) {
            mode->format = SDL_PIXELFORMAT_INDEX8;
        }
    } else
#endif /* _WIN32_WCE */
    {

        /* FIXME: Can we tell what this will be? */
        switch (devmode.dmBitsPerPel) {
        case 32:
            mode->format = SDL_PIXELFORMAT_RGB888;
            break;
        case 24:
            mode->format = SDL_PIXELFORMAT_RGB24;
            break;
        case 16:
            mode->format = SDL_PIXELFORMAT_RGB565;
            break;
        case 15:
            mode->format = SDL_PIXELFORMAT_RGB555;
            break;
        case 8:
            mode->format = SDL_PIXELFORMAT_INDEX8;
            break;
        }
    }
    return SDL_TRUE;
}

static SDL_bool
WIN_AddDisplay(LPTSTR DeviceName)
{
    SDL_VideoDisplay display;
    SDL_DisplayData *displaydata;
    SDL_DisplayMode mode;

#ifdef DEBUG_MODES
    printf("Display: %s\n", WIN_StringToUTF8(DeviceName));
#endif
    if (!WIN_GetDisplayMode(DeviceName, ENUM_CURRENT_SETTINGS, &mode)) {
        return SDL_FALSE;
    }

    displaydata = (SDL_DisplayData *) SDL_malloc(sizeof(*displaydata));
    if (!displaydata) {
        return SDL_FALSE;
    }
    SDL_memcpy(displaydata->DeviceName, DeviceName,
               sizeof(displaydata->DeviceName));

    SDL_zero(display);
    display.desktop_mode = mode;
    display.current_mode = mode;
    display.driverdata = displaydata;
    SDL_AddVideoDisplay(&display);
    return SDL_TRUE;
}

void
WIN_InitModes(_THIS)
{
    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
    DWORD i, j, count;
    DISPLAY_DEVICE device;

    device.cb = sizeof(device);
    for (i = 0;; ++i) {
        TCHAR DeviceName[32];

        if (!EnumDisplayDevices(NULL, i, &device, 0)) {
            break;
        }
        if (!(device.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP)) {
            continue;
        }
        SDL_memcpy(DeviceName, device.DeviceName, sizeof(DeviceName));
#ifdef DEBUG_MODES
        printf("Device: %s\n", WIN_StringToUTF8(DeviceName));
#endif
        count = 0;
        for (j = 0;; ++j) {
            if (!EnumDisplayDevices(DeviceName, j, &device, 0)) {
                break;
            }
            if (!(device.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP)) {
                continue;
            }
            count += WIN_AddDisplay(device.DeviceName);
        }
        if (count == 0) {
            WIN_AddDisplay(DeviceName);
        }
    }
}

void
WIN_GetDisplayModes(_THIS)
{
    SDL_DisplayData *data = (SDL_DisplayData *) SDL_CurrentDisplay.driverdata;
    DWORD i;
    SDL_DisplayMode mode;

    for (i = 0;; ++i) {
        if (!WIN_GetDisplayMode(data->DeviceName, i, &mode)) {
            break;
        }
        if (!SDL_AddDisplayMode(_this->current_display, &mode)) {
            SDL_free(mode.driverdata);
        }
    }
}

int
WIN_SetDisplayMode(_THIS, SDL_DisplayMode * mode)
{
    SDL_DisplayModeData *data = (SDL_DisplayModeData *) mode->driverdata;
    LONG status;
    
#ifdef _WIN32_WCE
    /* TODO: implement correctly.
       On my Asus MyPAL, if I execute the code below
       I get DISP_CHANGE_BADFLAGS and the Titlebar of the fullscreen window stays
       visible ... (SDL_RaiseWindow() would fix that one)*/ 
    return 0;
#endif

    status =
        ChangeDisplaySettingsEx(data->DeviceName, &data->DeviceMode, NULL,
                                CDS_FULLSCREEN, NULL);
    if (status == DISP_CHANGE_SUCCESSFUL) {
        return 0;
    } else {
        const char *reason = "Unknown reason";
        switch (status) {
        case DISP_CHANGE_BADFLAGS:
            reason = "DISP_CHANGE_BADFLAGS";
            break;
        case DISP_CHANGE_BADMODE:
            reason = "DISP_CHANGE_BADMODE";
            break;
        case DISP_CHANGE_BADPARAM:
            reason = "DISP_CHANGE_BADPARAM";
            break;
        case DISP_CHANGE_FAILED:
            reason = "DISP_CHANGE_FAILED";
            break;
        }
        SDL_SetError("ChangeDisplaySettingsEx() failed: %s", reason);
        return -1;
    }
}

void
WIN_QuitModes(_THIS)
{
    ChangeDisplaySettingsEx(NULL, NULL, NULL, 0, NULL);
}

/* vi: set ts=4 sw=4 expandtab: */