view src/timer/mint/SDL_vbltimer.S @ 3097:0d12e8f1de3c

Date: Thu, 05 Feb 2009 18:07:35 +0100 From: Stefan Klug Subject: [SDL] SDL 1.3 WinCE backend as promised, I've started to work on the WinCE backend of SDL 1.3 I've modified the win32 video backend and the gdi renderer, to work properly in WinCE. The results till now are great, but there is still some work to do. Attached are two patches with my changes. I would be happy if someone could review and propably commit them. The first one (configure.in.patch) should be straight forward without any side effects. The second one does the necessary changes to the win32 backend. I was really unhappy to start slicing this shiny new backend with #ifdef/#endif but I saw no other option. The most problematic issues are: - WinCe has no GetDIBits, so its practically impossible to fill a BITMAPINFO with correct values. I therefore removed the bmi member from the GDI_RenderData in SDL_gdirender.c to prevent usage of a not or not properly initialized bmi. - In SDL_win32window.c I exchanged some ASCII function by their general counterparts, (In CE only the Unicode versions are available). I don't know if this has a negative effect when running in win32 Cheers Stefan
author Sam Lantinga <slouken@libsdl.org>
date Mon, 23 Mar 2009 05:35:21 +0000
parents 99210400e8b9
children 5425a6fbacf8
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/*
 *	VBL queue routine
 *
 *	Patrice Mandin
 */

#define _vbl_queue 0x456
#define _hz_200    0x4ba

	.text

	.globl	_SDL_AtariVblInstall
	.globl	_SDL_AtariVblUninstall

	.globl	_SDL_MintAudio_hasfpu

/*--- Vector installer ---*/

_SDL_AtariVblInstall:
	movel	sp@(4),my_vector
	lea		_my_vbl,a0

	clrw	vbl_mutex
	movel	_hz_200.w, _SDL_Atari_hz200

	/* Stop interrupts */

	movew	#0x2700,sr

	/* Read vbl_queue pointer */
	movel	_vbl_queue.w,a1

	/* Search a free place */
	moveq	#7,d0
bcl_search_place:
	movel	(a1),d1
	beqs	place_found
	addql	#4,a1
	dbra	d0,bcl_search_place

	/* Not found */
	moveq	#1,d0
	bras	exit_vbl_queue

	/* Then install ourselves */
place_found:
	movel	a0,(a1)
	moveq	#0,d0	

exit_vbl_queue:
	/* Restart interrupts */
	movew	#0x2300,sr

	rts

/*--- Vector uninstaller ---*/

_SDL_AtariVblUninstall:
	movel	sp@(4),d0
	cmpl	my_vector,d0
	bnes	badvector
	
	movel	#_my_vbl,d0

	/* Stop interrupts */

	movew	#0x2700,sr

	/* Read vbl_queue pointer */
	movel	_vbl_queue.w,a1

	/* Search where we are */
	moveq	#7,d1
bcl2_search_place:
	cmpl	(a1),d0
	bnes	next_place
	clrl	(a1)
	moveq	#0,d1
next_place:
	addql	#4,a1
	dbra	d1,bcl2_search_place

	/* Restart interrupts */
	movew	#0x2300,sr
badvector:
	rts

/*--- Our vbl ---*/

_my_vbl:
	/* Update _hz_200 */
	movel	_hz_200.w, _SDL_Atari_hz200

	/* Verify if this is not already running */

	tstw	vbl_mutex
	bnes	vbl_end
	notw	vbl_mutex

	moveml	d0-d7/a0-a6,sp@-

	/* Save FPU if needed */
	tstw	_SDL_MintAudio_hasfpu
	beqs	SDL_AtariVbl_nofpu1
	.chip	68060
	fsave	sp@-
	fmoveml fpcr/fpsr/fpiar,sp@-
	fmovemx	fp0-fp7,sp@-
	.chip	68000
SDL_AtariVbl_nofpu1:

	movel	my_vector,a0
	jsr		a0@

	/* Restore FPU if needed */
	tstw	_SDL_MintAudio_hasfpu
	beqs	SDL_AtariVbl_Xbios_nofpu2
	.chip	68060
	fmovemx	sp@+,fp0-fp7
	fmoveml	sp@+,fpcr/fpsr/fpiar
	frestore	sp@+
	.chip	68000
SDL_AtariVbl_Xbios_nofpu2:

	moveml	sp@+,d0-d7/a0-a6

	clrw	vbl_mutex
vbl_end:
	rts

	.data
	.even
	.comm	_SDL_Atari_hz200,4*1
	.even
	.comm	vbl_mutex,2*1
	.even
	.comm	my_vector,4*1