view src/thread/nds/SDL_sysmutex.c @ 3097:0d12e8f1de3c

Date: Thu, 05 Feb 2009 18:07:35 +0100 From: Stefan Klug Subject: [SDL] SDL 1.3 WinCE backend as promised, I've started to work on the WinCE backend of SDL 1.3 I've modified the win32 video backend and the gdi renderer, to work properly in WinCE. The results till now are great, but there is still some work to do. Attached are two patches with my changes. I would be happy if someone could review and propably commit them. The first one (configure.in.patch) should be straight forward without any side effects. The second one does the necessary changes to the win32 backend. I was really unhappy to start slicing this shiny new backend with #ifdef/#endif but I saw no other option. The most problematic issues are: - WinCe has no GetDIBits, so its practically impossible to fill a BITMAPINFO with correct values. I therefore removed the bmi member from the GDI_RenderData in SDL_gdirender.c to prevent usage of a not or not properly initialized bmi. - In SDL_win32window.c I exchanged some ASCII function by their general counterparts, (In CE only the Unicode versions are available). I don't know if this has a negative effect when running in win32 Cheers Stefan
author Sam Lantinga <slouken@libsdl.org>
date Mon, 23 Mar 2009 05:35:21 +0000
parents 99210400e8b9
children 0d1b16ee0bca
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@devolution.com
*/

#ifdef SAVE_RCSID
static char rcsid =
    "@(#) $Id: SDL_sysmutex.c,v 1.2 2001/04/26 16:50:18 hercules Exp $";
#endif

/* An implementation of mutexes using semaphores */

#include <stdio.h>
#include <stdlib.h>

#include "SDL_error.h"
#include "SDL_thread.h"
#include "SDL_systhread_c.h"


struct SDL_mutex
{
    int recursive;
    Uint32 owner;
    SDL_sem *sem;
};

/* Create a mutex */
SDL_mutex *
SDL_CreateMutex(void)
{
    SDL_mutex *mutex;

    /* Allocate mutex memory */
    mutex = (SDL_mutex *) malloc(sizeof(*mutex));
    if (mutex) {
        /* Create the mutex semaphore, with initial value 1 */
        mutex->sem = SDL_CreateSemaphore(1);
        mutex->recursive = 0;
        mutex->owner = 0;
        if (!mutex->sem) {
            free(mutex);
            mutex = NULL;
        }
    } else {
        SDL_OutOfMemory();
    }
    return mutex;
}

/* Free the mutex */
void
SDL_DestroyMutex(SDL_mutex * mutex)
{
    if (mutex) {
        if (mutex->sem) {
            SDL_DestroySemaphore(mutex->sem);
        }
        free(mutex);
    }
}

/* Lock the semaphore */
int
SDL_mutexP(SDL_mutex * mutex)
{
#ifdef DISABLE_THREADS
    return 0;
#else
    Uint32 this_thread;

    if (mutex == NULL) {
        SDL_SetError("Passed a NULL mutex");
        return -1;
    }

    this_thread = SDL_ThreadID();
    if (mutex->owner == this_thread) {
        ++mutex->recursive;
    } else {
        /* The order of operations is important.
           We set the locking thread id after we obtain the lock
           so unlocks from other threads will fail.
         */
        SDL_SemWait(mutex->sem);
        mutex->owner = this_thread;
        mutex->recursive = 0;
    }

    return 0;
#endif /* DISABLE_THREADS */
}

/* Unlock the mutex */
int
SDL_mutexV(SDL_mutex * mutex)
{
#ifdef DISABLE_THREADS
    return 0;
#else
    if (mutex == NULL) {
        SDL_SetError("Passed a NULL mutex");
        return -1;
    }

    /* If we don't own the mutex, we can't unlock it */
    if (SDL_ThreadID() != mutex->owner) {
        SDL_SetError("mutex not owned by this thread");
        return -1;
    }

    if (mutex->recursive) {
        --mutex->recursive;
    } else {
        /* The order of operations is important.
           First reset the owner so another thread doesn't lock
           the mutex and set the ownership before we reset it,
           then release the lock semaphore.
         */
        mutex->owner = 0;
        SDL_SemPost(mutex->sem);
    }
    return 0;
#endif /* DISABLE_THREADS */
}