Mercurial > sdl-ios-xcode
view CREDITS @ 3097:0d12e8f1de3c
Date: Thu, 05 Feb 2009 18:07:35 +0100
From: Stefan Klug
Subject: [SDL] SDL 1.3 WinCE backend
as promised, I've started to work on the WinCE backend of SDL 1.3
I've modified the win32 video backend and the gdi renderer, to work
properly in WinCE.
The results till now are great, but there is still some work to do.
Attached are two patches with my changes.
I would be happy if someone could review and propably commit them.
The first one (configure.in.patch) should be straight forward without
any side effects.
The second one does the necessary changes to the win32 backend. I was
really unhappy to start slicing this shiny new backend with
#ifdef/#endif but I saw no other option.
The most problematic issues are:
- WinCe has no GetDIBits, so its practically impossible to fill a
BITMAPINFO with correct values. I therefore removed the bmi member from
the GDI_RenderData in SDL_gdirender.c to prevent usage of a not or not
properly initialized bmi.
- In SDL_win32window.c I exchanged some ASCII function by their general
counterparts, (In CE only the Unicode versions are available). I don't
know if this has a negative effect when running in win32
Cheers
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 23 Mar 2009 05:35:21 +0000 |
parents | 20d65430e63c |
children | 7b1da3f37f97 |
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Simple DirectMedia Layer CREDITS Thanks to everyone who made this possible, including: * Cliff Matthews, for giving me a reason to start this project. :) -- Executor rocks! *grin* * The Linux Fund, C Magazine, Educational Technology Resources Inc., Gareth Noyce, Jesse Pavel, Keith Kitchin, Jeremy Horvath, Thomas Nicholson, Hans-Peter Gygax, the Eternal Lands Development Team, Lars Brubaker, and Phoenix Kokido for financial contributions * Edgar "bobbens" Simo for his force feedback API development during the Google Summer of Code 2008 * Aaron Wishnick for his work on audio resampling and pitch shifting during the Google Summer of Code 2008 * Holmes Futrell for port of SDL to the iPhone and iPod Touch during the Google Summer of Code 2008 * Darren Alton for port of SDL to the Nintendo DS during the Google Summer of Code 2008 * Szymon "Wilku" Wilczek for adding support for multiple mice and tablets during the Google Summer of Code 2008 * Marty Leisner, Andrew, Will, Edgar Simo, Donny Viszneki, Andrea Mazzoleni, Dmytro Bogovych, and Couriersud for helping find SDL 1.3 bugs in the great SDL Bug Hunt of January 2009! * Donny Viszneki for helping fix SDL 1.3 bugs in the great SDL Bug Hunt of January 2009! * Gaëtan de Menten for writing the PHP and SQL behind the SDL website * Tim Jones for the new look of the SDL website * Ryan Gordon for helping everybody out and keeping the dream alive. :) * Mattias Engdegård, for help with the Solaris port and lots of other help * Eric Wing, Max Horn, and Darrell Walisser for unflagging work on the Mac OS X port * Couriersud for the DirectFB driver * Patrice Mandin, for the Atari port * Jon Atkins for SDL_image, SDL_mixer and SDL_net documentation * Arne Claus, for the 2004 winning SDL logo, and Shandy Brown, Jac, Alex Lyman, Mikkel Gjoel, #Guy, Jonas Hartmann, Daniel Liljeberg, Ronald Sowa, DocD, Pekka Jaervinen, Patrick Avella, Erkki Kontilla, Levon Gavalian, Hal Emerich, David Wiktorsson, S. Schury and F. Hufsky, Ciska de Ruyver, Shredweat, Tyler Montbriand, Martin Andersson, Merlyn Wysard, Fernando Ibanez, David Miller, Andre Bommele, lovesby.com, Francisco Camenforte Torres, and David Igreja for other logo entries. * Bob Pendleton and David Olofson for being long time contributors to the SDL mailing list. * Everybody at Loki Software, Inc. for their great contributions! And a big hand to everyone else who gave me appreciation, advice, and suggestions, especially the good folks on the SDL mailing list. THANKS! :) -- Sam Lantinga <slouken@libsdl.org>