Mercurial > sdl-ios-xcode
view test/testkeys.c @ 211:0cc95f442f3a
If we're looking at the /dev/input event devices, and we found
at least one, then we don't want to look at the input joystick
devices, since they're built on top of devices that we've already
seen, so we're done.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 22 Oct 2001 21:34:50 +0000 |
parents | 74212992fb08 |
children | d93862a3d821 |
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/* Print out all the keysyms we have, just to verify them */ #include <stdio.h> #include <ctype.h> #include "SDL.h" int main(int argc, char *argv[]) { SDLKey key; if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); exit(1); } for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) { printf("Key #%d, \"%s\"\n", key, SDL_GetKeyName(key)); } SDL_Quit(); return(0); }