view docs/html/sdljoystickname.html @ 211:0cc95f442f3a

If we're looking at the /dev/input event devices, and we found at least one, then we don't want to look at the input joystick devices, since they're built on top of devices that we've already seen, so we're done.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 22 Oct 2001 21:34:50 +0000
parents e5bc29de3f0a
children 355632dca928
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>SDL_JoystickName</A
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>Name</H2
>SDL_JoystickName&nbsp;--&nbsp;Get joystick name.</DIV
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>Synopsis</H2
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><PRE
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>#include "SDL.h"</PRE
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><CODE
><CODE
CLASS="FUNCDEF"
>const char *<B
CLASS="FSFUNC"
>SDL_JoystickName</B
></CODE
>(int index);</CODE
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><H2
>Description</H2
><P
>Get the implementation dependent name of joystick. The <TT
CLASS="PARAMETER"
><I
>index</I
></TT
> parameter refers to the N'th joystick on the system.</P
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><H2
>Return Value</H2
><P
>Returns a char pointer to the joystick name.</P
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><H2
>Examples</H2
><P
><PRE
CLASS="PROGRAMLISTING"
>/* Print the names of all attached joysticks */
int num_joy, i;
num_joy=SDL_NumJoysticks();
printf("%d joysticks found\n", num_joy);
for(i=0;i&#60;num_joy;i++)
  printf("%s\n", SDL_JoystickName(i));</PRE
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>SDL_JoystickOpen</TT
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