Mercurial > sdl-ios-xcode
view docs/html/sdljoystickgetbutton.html @ 211:0cc95f442f3a
If we're looking at the /dev/input event devices, and we found
at least one, then we don't want to look at the input joystick
devices, since they're built on top of devices that we've already
seen, so we're done.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 22 Oct 2001 21:34:50 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
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<HTML ><HEAD ><TITLE >SDL_JoystickGetButton</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.64 "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Joystick" HREF="joystick.html"><LINK REL="PREVIOUS" TITLE="SDL_JoystickGetHat" HREF="sdljoystickgethat.html"><LINK REL="NEXT" TITLE="SDL_JoystickGetBall" HREF="sdljoystickgetball.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdljoystickgethat.html" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdljoystickgetball.html" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLJOYSTICKGETBUTTON" >SDL_JoystickGetButton</A ></H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN6016" ></A ><H2 >Name</H2 >SDL_JoystickGetButton -- Get the current state of a given button on a given joystick</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN6019" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN6020" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >Uint8 <B CLASS="FSFUNC" >SDL_JoystickGetButton</B ></CODE >(SDL_Joystick *joystick, int button);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6026" ></A ><H2 >Description</H2 ><P >SDL_JoystickGetButton returns the current state of the given <TT CLASS="PARAMETER" ><I >button</I ></TT > on the given <TT CLASS="PARAMETER" ><I >joystick</I ></TT >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6031" ></A ><H2 >Return Value</H2 ><P ><SPAN CLASS="RETURNVALUE" >1</SPAN > if the button is pressed. Otherwise, <SPAN CLASS="RETURNVALUE" >0</SPAN >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6036" ></A ><H2 >See Also</H2 ><P ><A HREF="sdljoysticknumbuttons.html" ><TT CLASS="FUNCTION" >SDL_JoystickNumButtons</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdljoystickgethat.html" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdljoystickgetball.html" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_JoystickGetHat</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="joystick.html" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_JoystickGetBall</TD ></TR ></TABLE ></DIV ></BODY ></HTML >