view docs/html/sdleventstate.html @ 211:0cc95f442f3a

If we're looking at the /dev/input event devices, and we found at least one, then we don't want to look at the input joystick devices, since they're built on top of devices that we've already seen, so we're done.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 22 Oct 2001 21:34:50 +0000
parents e5bc29de3f0a
children 355632dca928
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>SDL_EventState</A
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><H2
>Name</H2
>SDL_EventState&nbsp;--&nbsp;This function allows you to set the state of processing certain events.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
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NAME="AEN5261"
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><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
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><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>Uint8 <B
CLASS="FSFUNC"
>SDL_EventState</B
></CODE
>(Uint8 type, int state);</CODE
></P
><P
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><H2
>Description</H2
><P
>This function allows you to set the state of processing certain event <TT
CLASS="PARAMETER"
><I
>type</I
></TT
>'s.</P
><P
>If <TT
CLASS="PARAMETER"
><I
>state</I
></TT
> is set to <TT
CLASS="LITERAL"
>SDL_IGNORE</TT
>, 
that event <TT
CLASS="PARAMETER"
><I
>type</I
></TT
> will be automatically dropped from the event queue and will 
not be filtered.</P
><P
>If <TT
CLASS="PARAMETER"
><I
>state</I
></TT
> is set to <TT
CLASS="LITERAL"
>SDL_ENABLE</TT
>, 
that event <TT
CLASS="PARAMETER"
><I
>type</I
></TT
> will be processed normally.</P
><P
>If <TT
CLASS="PARAMETER"
><I
>state</I
></TT
> is set to <TT
CLASS="LITERAL"
>SDL_QUERY</TT
>,
<TT
CLASS="FUNCTION"
>SDL_EventState</TT
> will return the current processing 
state of the specified event <TT
CLASS="PARAMETER"
><I
>type</I
></TT
>.</P
><P
>A list of event <TT
CLASS="PARAMETER"
><I
>type</I
></TT
>'s can be found in the <A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
> section.</P
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><H2
>See Also</H2
><P
><A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
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