view src/video/x11/SDL_x11modes.c @ 1554:0ca607a5d173

Fixed bug #84 Date: Sun, 23 Oct 2005 16:39:03 +0200 From: "A. Schmid" <sahib@phreaker.net> Subject: [SDL] no software surfaces with svgalib driver? Hi, I noticed that the SDL (1.2.9) svgalib driver only makes use of linear addressable (framebuffer) video modes. On older systems (like one of mine), linear addressable modes are often not available. Especially for cards with VESA VBE < 2.0 the svgalib vesa driver is unusable, since VESA only supports framebuffering for VBE 2.0 and later. The changes necessary to add support for software surfaces seem to be relatively small. I only had to hack src/video/svga/SDL_svgavideo.c (see attached patch). The code worked fine for me, but it is no more than a proof of concept and should be reviewed (probably has a memory leak when switching modes). It also uses the vgagl library (included in the svgalib package) and needs to be linked against it. -Alex
author Sam Lantinga <slouken@libsdl.org>
date Sun, 19 Mar 2006 12:04:40 +0000
parents 8d9bb0cf2c2a
children 3ba88cb7eb1b
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Utilities for getting and setting the X display mode */

#include <stdio.h>

#include "SDL_timer.h"
#include "SDL_events.h"
#include "../../events/SDL_events_c.h"
#include "SDL_x11video.h"
#include "SDL_x11wm_c.h"
#include "SDL_x11modes_c.h"
#include "SDL_x11image_c.h"

#if SDL_VIDEO_DRIVER_X11_XINERAMA
#include "../Xext/extensions/Xinerama.h"
#endif 

#define MAX(a, b)        (a > b ? a : b)

#if SDL_VIDEO_DRIVER_X11_VIDMODE
Bool SDL_NAME(XF86VidModeGetModeInfo)(Display *dpy, int scr, SDL_NAME(XF86VidModeModeInfo) *info)
{
    SDL_NAME(XF86VidModeModeLine) *l = (SDL_NAME(XF86VidModeModeLine)*)((char*)info + sizeof info->dotclock);
    return SDL_NAME(XF86VidModeGetModeLine)(dpy, scr, (int*)&info->dotclock, l);
}
#endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */

#if SDL_VIDEO_DRIVER_X11_VIDMODE
static void save_mode(_THIS)
{
    SDL_memset(&saved_mode, 0, sizeof(saved_mode));
    SDL_NAME(XF86VidModeGetModeInfo)(SDL_Display,SDL_Screen,&saved_mode);
    SDL_NAME(XF86VidModeGetViewPort)(SDL_Display,SDL_Screen,&saved_view.x,&saved_view.y);
}
#endif

#if SDL_VIDEO_DRIVER_X11_VIDMODE
static void restore_mode(_THIS)
{
    SDL_NAME(XF86VidModeModeLine) mode;
    int unused;

    if ( SDL_NAME(XF86VidModeGetModeLine)(SDL_Display, SDL_Screen, &unused, &mode) ) {
        if ( (saved_mode.hdisplay != mode.hdisplay) ||
             (saved_mode.vdisplay != mode.vdisplay) ) {
            SDL_NAME(XF86VidModeSwitchToMode)(SDL_Display, SDL_Screen, &saved_mode);
        }
    }
    if ( (saved_view.x != 0) || (saved_view.y != 0) ) {
        SDL_NAME(XF86VidModeSetViewPort)(SDL_Display, SDL_Screen, saved_view.x, saved_view.y);
    }
}
#endif

#if SDL_VIDEO_DRIVER_X11_VIDMODE
static int cmpmodes(const void *va, const void *vb)
{
    const SDL_NAME(XF86VidModeModeInfo) *a = *(const SDL_NAME(XF86VidModeModeInfo)**)va;
    const SDL_NAME(XF86VidModeModeInfo) *b = *(const SDL_NAME(XF86VidModeModeInfo)**)vb;
    if ( a->hdisplay == b->hdisplay )
        return b->vdisplay - a->vdisplay;
    else
        return b->hdisplay - a->hdisplay;
}
#endif

static void get_real_resolution(_THIS, int* w, int* h);

static void set_best_resolution(_THIS, int width, int height)
{
#if SDL_VIDEO_DRIVER_X11_VIDMODE
    if ( use_vidmode ) {
        SDL_NAME(XF86VidModeModeLine) mode;
        SDL_NAME(XF86VidModeModeInfo) **modes;
        int i;
        int best_width = 0, best_height = 0;
        int nmodes;

        if ( SDL_NAME(XF86VidModeGetModeLine)(SDL_Display, SDL_Screen, &i, &mode) &&
             SDL_NAME(XF86VidModeGetAllModeLines)(SDL_Display,SDL_Screen,&nmodes,&modes)){
#ifdef XFREE86_DEBUG
            printf("Available modes (unsorted):\n");
            for ( i = 0; i < nmodes; ++i ) {
                printf("Mode %d: %d x %d @ %d\n", i,
                        modes[i]->hdisplay, modes[i]->vdisplay,
                        1000 * modes[i]->dotclock / (modes[i]->htotal *
                        modes[i]->vtotal) );
            }
#endif
            for ( i = 0; i < nmodes ; i++ ) {
                if ( (modes[i]->hdisplay == width) &&
                     (modes[i]->vdisplay == height) )
                    goto match;
            }
            qsort(modes, nmodes, sizeof *modes, cmpmodes);
            for ( i = nmodes-1; i > 0 ; i-- ) {
		if ( ! best_width ) {
                    if ( (modes[i]->hdisplay >= width) &&
                         (modes[i]->vdisplay >= height) ) {
                        best_width = modes[i]->hdisplay;
                        best_height = modes[i]->vdisplay;
                    }
                } else {
                    if ( (modes[i]->hdisplay != best_width) ||
                         (modes[i]->vdisplay != best_height) ) {
                        i++;
                        break;
                    }
                }
            }
       match:
            if ( (modes[i]->hdisplay != mode.hdisplay) ||
                 (modes[i]->vdisplay != mode.vdisplay) ) {
                SDL_NAME(XF86VidModeSwitchToMode)(SDL_Display, SDL_Screen, modes[i]);
            }
            pXFree(modes);
        }
    }
#endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */

                                /* XiG */
#if SDL_VIDEO_DRIVER_X11_XME
#ifdef XIG_DEBUG
    fprintf(stderr, "XME: set_best_resolution(): w = %d, h = %d\n",
            width, height);
#endif
    if ( SDL_modelist ) {
        int i;

        for ( i=0; SDL_modelist[i]; ++i ) {
            if ( (SDL_modelist[i]->w >= width) &&
                 (SDL_modelist[i]->h >= height) ) {
                break;
            }
        }
        
        if ( SDL_modelist[i] ) { /* found one, lets try it */
            int w, h;        

            /* check current mode so we can avoid uneccessary mode changes */
            get_real_resolution(this, &w, &h);

            if ( (SDL_modelist[i]->w != w) || (SDL_modelist[i]->h != h) ) {
# ifdef XIG_DEBUG
                fprintf(stderr, "XME: set_best_resolution: "
                        "XiGMiscChangeResolution: %d %d\n",
                        SDL_modelist[s]->w, SDL_modelist[s]->h);
# endif
                XiGMiscChangeResolution(SDL_Display, 
                                        SDL_Screen,
                                        0, /* view */
                                        SDL_modelist[i]->w, 
                                        SDL_modelist[i]->h, 
                                        0);
                pXSync(SDL_Display, False);
            }
        }
    }
#endif /* SDL_VIDEO_DRIVER_X11_XME */

}

static void get_real_resolution(_THIS, int* w, int* h)
{
#if SDL_VIDEO_DRIVER_X11_VIDMODE
    if ( use_vidmode ) {
        SDL_NAME(XF86VidModeModeLine) mode;
        int unused;

        if ( SDL_NAME(XF86VidModeGetModeLine)(SDL_Display, SDL_Screen, &unused, &mode) ) {
            *w = mode.hdisplay;
            *h = mode.vdisplay;
            return;
        }
    }
#endif

#if SDL_VIDEO_DRIVER_X11_XME
    if ( use_xme ) {
        int ractive;
        XiGMiscResolutionInfo *modelist;

        XiGMiscQueryResolutions(SDL_Display, SDL_Screen,
                                0, /* view */
                                &ractive, &modelist);
        *w = modelist[ractive].width;
        *h = modelist[ractive].height;
#ifdef XIG_DEBUG
        fprintf(stderr, "XME: get_real_resolution: w = %d h = %d\n", *w, *h);
#endif
        XFree(modelist);
        return;
    }
#endif /* XIG_XME */

    *w = DisplayWidth(SDL_Display, SDL_Screen);
    *h = DisplayHeight(SDL_Display, SDL_Screen);
}

/* Called after mapping a window - waits until the window is mapped */
void X11_WaitMapped(_THIS, Window win)
{
    XEvent event;
    do {
        pXMaskEvent(SDL_Display, StructureNotifyMask, &event);
    } while ( (event.type != MapNotify) || (event.xmap.event != win) );
}

/* Called after unmapping a window - waits until the window is unmapped */
void X11_WaitUnmapped(_THIS, Window win)
{
    XEvent event;
    do {
        pXMaskEvent(SDL_Display, StructureNotifyMask, &event);
    } while ( (event.type != UnmapNotify) || (event.xunmap.event != win) );
}

static void move_cursor_to(_THIS, int x, int y)
{
    pXWarpPointer(SDL_Display, None, SDL_Root, 0, 0, 0, 0, x, y);
}

static int add_visual(_THIS, int depth, int class)
{
    XVisualInfo vi;
    if(pXMatchVisualInfo(SDL_Display, SDL_Screen, depth, class, &vi)) {
        int n = this->hidden->nvisuals;
        this->hidden->visuals[n].depth = vi.depth;
        this->hidden->visuals[n].visual = vi.visual;
        this->hidden->nvisuals++;
    }
    return(this->hidden->nvisuals);
}
static int add_visual_byid(_THIS, const char *visual_id)
{
    XVisualInfo *vi, template;
    int nvis;

    if ( visual_id ) {
        SDL_memset(&template, 0, (sizeof template));
        template.visualid = SDL_strtol(visual_id, NULL, 0);
        vi = pXGetVisualInfo(SDL_Display, VisualIDMask, &template, &nvis);
        if ( vi ) {
            int n = this->hidden->nvisuals;
            this->hidden->visuals[n].depth = vi->depth;
            this->hidden->visuals[n].visual = vi->visual;
            this->hidden->nvisuals++;
            pXFree(vi);
        }
    }
    return(this->hidden->nvisuals);
}

/* Global for the error handler */
int vm_event, vm_error = -1;

int X11_GetVideoModes(_THIS)
{
#if SDL_VIDEO_DRIVER_X11_VIDMODE
    int buggy_X11;
    int vm_major, vm_minor;
    int nmodes;
    SDL_NAME(XF86VidModeModeInfo) **modes;
#endif
#if SDL_VIDEO_DRIVER_X11_XME
    int xme_major, xme_minor;
    int ractive, nummodes;
    XiGMiscResolutionInfo *modelist;
#endif
    int i, n;
    int screen_w;
    int screen_h;

    vm_error = -1;
    use_vidmode = 0;
    screen_w = DisplayWidth(SDL_Display, SDL_Screen);
    screen_h = DisplayHeight(SDL_Display, SDL_Screen);

#if SDL_VIDEO_DRIVER_X11_VIDMODE
    /* Metro-X 4.3.0 and earlier has a broken implementation of
       XF86VidModeGetAllModeLines() - it hangs the client.
     */
    buggy_X11 = 0;
    if ( SDL_strcmp(ServerVendor(SDL_Display), "Metro Link Incorporated") == 0 ) {
        FILE *metro_fp;

        metro_fp = fopen("/usr/X11R6/lib/X11/Metro/.version", "r");
        if ( metro_fp != NULL ) {
            int major, minor, patch, version;
            major = 0; minor = 0; patch = 0;
            fscanf(metro_fp, "%d.%d.%d", &major, &minor, &patch);
            version = major*100+minor*10+patch;
            if ( version < 431 ) {
                buggy_X11 = 1;
            }
            fclose(metro_fp);
        }
    }
#if 0 /* Let's try this again... hopefully X servers have improved... */
#if defined(__alpha__) || defined(__sparc64__) || defined(__powerpc__)
    /* The alpha, sparc64 and PPC XFree86 servers are also buggy */
    buggy_X11 = 1;
#endif
#endif
    /* Enumerate the available fullscreen modes */
    if ( ! buggy_X11 ) {
        if ( SDL_NAME(XF86VidModeQueryExtension)(SDL_Display, &vm_event, &vm_error) &&
              SDL_NAME(XF86VidModeQueryVersion)(SDL_Display, &vm_major, &vm_minor) ) {
#ifdef BROKEN_XFREE86_4001
#ifdef X_XF86VidModeGetDotClocks  /* Compiled under XFree86 4.0 */
                /* Earlier X servers hang when doing vidmode */
                if ( vm_major < 2 ) {
#ifdef XFREE86_DEBUG
                    printf("Compiled under XFree86 4.0, server is XFree86 3.X\n");
#endif
                    buggy_X11 = 1;
                }
#else
                /* XFree86 3.X code works with XFree86 4.0 servers */;
#endif /* XFree86 4.0 */
#endif /* XFree86 4.02 and newer are fixed wrt backwards compatibility */
        } else {
            buggy_X11 = 1;
        }
    }
    if ( ! buggy_X11 &&
         SDL_NAME(XF86VidModeGetAllModeLines)(SDL_Display, SDL_Screen,&nmodes,&modes) ) {

#ifdef XFREE86_DEBUG
        printf("Available modes: (sorted)\n");
        for ( i = 0; i < nmodes; ++i ) {
            printf("Mode %d: %d x %d @ %d\n", i,
                    modes[i]->hdisplay, modes[i]->vdisplay,
                    1000 * modes[i]->dotclock / (modes[i]->htotal *
                    modes[i]->vtotal) );
        }
#endif

        SDL_qsort(modes, nmodes, sizeof *modes, cmpmodes);
        SDL_modelist = (SDL_Rect **)SDL_malloc((nmodes+2)*sizeof(SDL_Rect *));
        if ( SDL_modelist ) {
            n = 0;
            for ( i=0; i<nmodes; ++i ) {
                int w, h;

		/* Eliminate duplicate modes with different refresh rates */
		if ( i > 0 &&
		     modes[i]->hdisplay == modes[i-1]->hdisplay &&
		     modes[i]->vdisplay == modes[i-1]->vdisplay ) {
			continue;
		}

                /* Check to see if we should add the screen size (Xinerama) */
                w = modes[i]->hdisplay;
                h = modes[i]->vdisplay;
                if ( (screen_w * screen_h) >= (w * h) ) {
                    if ( (screen_w != w) || (screen_h != h) ) {
                        SDL_modelist[n] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect));
                        if ( SDL_modelist[n] ) {
                            SDL_modelist[n]->x = 0;
                            SDL_modelist[n]->y = 0;
                            SDL_modelist[n]->w = screen_w;
                            SDL_modelist[n]->h = screen_h;
                            ++n;
                        }
                    }
                    screen_w = 0;
                    screen_h = 0;
                }

                /* Add the size from the video mode list */
                SDL_modelist[n] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect));
                if ( SDL_modelist[n] == NULL ) {
                    break;
                }
                SDL_modelist[n]->x = 0;
                SDL_modelist[n]->y = 0;
                SDL_modelist[n]->w = w;
                SDL_modelist[n]->h = h;
                ++n;
            }
            SDL_modelist[n] = NULL;
        }
        pXFree(modes);

        use_vidmode = vm_major * 100 + vm_minor;
        save_mode(this);
    }
#endif /* SDL_VIDEO_DRIVER_X11_VIDMODE */

                                /* XiG */
#if SDL_VIDEO_DRIVER_X11_XME
    /* first lets make sure we have the extension, and it's at least v2.0 */
    if (XiGMiscQueryVersion(SDL_Display, &xme_major, &xme_minor)) {
#ifdef XIG_DEBUG
        fprintf(stderr, "XME: XiGMiscQueryVersion: V%d.%d\n",
                xme_major, xme_minor);
#endif
        /* work around a XiGMisc bogosity in our version of libXext */
        if (xme_major == 0 && xme_major == 0) {
            /* Ideally libxme would spit this out, but the problem is that
               the right Query func will never be called if using the bogus
               libXext version.
             */
            fprintf(stderr, 
"XME: If you are using Xi Graphics CDE and a Summit server, you need to\n"
"XME: get the libXext update from our ftp site before fullscreen switching\n"
"XME: will work.  Fullscreen switching is only supported on Summit Servers\n");
          }
    } else {
        /* not there. Bummer. */
        xme_major = xme_minor = 0;
    }

    modelist = NULL;
    if (xme_major >= 2 && (nummodes = XiGMiscQueryResolutions(SDL_Display, 
                                            SDL_Screen,
                                            0, /* view */
                                            &ractive, 
                                            &modelist)) > 1)
    {                                /* then we actually have some */
        int j;

#ifdef XIG_DEBUG
        fprintf(stderr, "XME: nummodes = %d, active mode = %d\n",
                nummodes, ractive);
#endif

        SDL_modelist = (SDL_Rect **)SDL_malloc((nummodes+1)*sizeof(SDL_Rect *));

                                /* we get the list already sorted in */
                                /* descending order.  We'll copy it in */
                                /* reverse order so SDL is happy */
        if (SDL_modelist) {
            for ( i=0, j=nummodes-1; j>=0; i++, j-- ) {
                if ((SDL_modelist[i] = 
                     (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect))) == NULL)
                  break;
#ifdef XIG_DEBUG
                fprintf(stderr, "XME: mode = %4d, w = %4d, h = %4d\n",
                       i, modelist[i].width, modelist[i].height);
#endif
                
                SDL_modelist[i]->x = 0;
                SDL_modelist[i]->y = 0;
                SDL_modelist[i]->w = modelist[j].width;
                SDL_modelist[i]->h = modelist[j].height;
                
            }
            SDL_modelist[i] = NULL; /* terminator */
        }
        use_xme = 1;
        saved_res = modelist[ractive]; /* save the current resolution */
    } else {
        use_xme = 0;
    }
    if ( modelist ) {
        pXFree(modelist);
    }
#endif /* SDL_VIDEO_DRIVER_X11_XME */

    {
        static int depth_list[] = { 32, 24, 16, 15, 8 };
        int j, np;
        int use_directcolor = 1;
        XPixmapFormatValues *pf;

        /* Search for the visuals in deepest-first order, so that the first
           will be the richest one */
        if ( SDL_getenv("SDL_VIDEO_X11_NODIRECTCOLOR") ) {
                use_directcolor = 0;
        }
        this->hidden->nvisuals = 0;
        if ( ! add_visual_byid(this, SDL_getenv("SDL_VIDEO_X11_VISUALID")) ) {
                for ( i=0; i<SDL_arraysize(depth_list); ++i ) {
                        if ( depth_list[i] > 8 ) {
                                if ( use_directcolor ) {
                                        add_visual(this, depth_list[i], DirectColor);
                                }
                                add_visual(this, depth_list[i], TrueColor);
                        } else {
                                add_visual(this, depth_list[i], PseudoColor);
                                add_visual(this, depth_list[i], StaticColor);
                        }
                }
        }
        if ( this->hidden->nvisuals == 0 ) {
            SDL_SetError("Found no sufficiently capable X11 visuals");
            return -1;
        }
            
        /* look up the pixel quantum for each depth */
        pf = pXListPixmapFormats(SDL_Display, &np);
        for(i = 0; i < this->hidden->nvisuals; i++) {
            int d = this->hidden->visuals[i].depth;
            for(j = 0; j < np; j++)
                if(pf[j].depth == d)
                    break;
            this->hidden->visuals[i].bpp = j < np ? pf[j].bits_per_pixel : d;
        }

        pXFree(pf);
    }

    if ( SDL_modelist == NULL ) {
        SDL_modelist = (SDL_Rect **)SDL_malloc((1+1)*sizeof(SDL_Rect *));
        if ( SDL_modelist ) {
            n = 0;
            SDL_modelist[n] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect));
            if ( SDL_modelist[n] ) {
                SDL_modelist[n]->x = 0;
                SDL_modelist[n]->y = 0;
                SDL_modelist[n]->w = screen_w;
                SDL_modelist[n]->h = screen_h;
                ++n;
            }
            SDL_modelist[n] = NULL;
        }
    }

#if defined(XFREE86_DEBUG) || defined(XIG_DEBUG)
    if ( use_vidmode ) {
        printf("XFree86 VidMode is enabled\n");
    }

#if SDL_VIDEO_DRIVER_X11_XME
    if ( use_xme )
      printf("Xi Graphics XME fullscreen is enabled\n");
    else
      printf("Xi Graphics XME fullscreen is not available\n");
#endif 

    if ( SDL_modelist ) {
        printf("X11 video mode list:\n");
        for ( i=0; SDL_modelist[i]; ++i ) {
            printf("\t%dx%d\n", SDL_modelist[i]->w, SDL_modelist[i]->h);
        }
    }
#endif /* XFREE86_DEBUG || XIG_DEBUG */

    /* The default X/Y fullscreen offset is 0/0 */
    xinerama_x = 0;
    xinerama_y = 0;

#if SDL_VIDEO_DRIVER_X11_XINERAMA
    /* Query Xinerama extention */
    if ( SDL_NAME(XineramaQueryExtension)(SDL_Display, &i, &i) &&
         SDL_NAME(XineramaIsActive)(SDL_Display) ) {
        /* Find out which screen is the desired one */
        int desired = 0;
        int screens;
        SDL_NAME(XineramaScreenInfo) *xinerama;

#ifdef XINERAMA_DEBUG
        printf("X11 detected Xinerama:\n");
#endif
#if 0 /* Apparently the vidmode extension doesn't work with Xinerama */
        const char *variable = SDL_getenv("SDL_VIDEO_X11_XINERAMA_SCREEN");
        if ( variable ) {
                desired = atoi(variable);
        }
#endif
        xinerama = SDL_NAME(XineramaQueryScreens)(SDL_Display, &screens);
        for ( i = 0; i < screens; i++ ) {
#ifdef XINERAMA_DEBUG
            printf("xinerama %d: %dx%d+%d+%d\n",
                xinerama[i].screen_number,
                xinerama[i].width, xinerama[i].height,
                xinerama[i].x_org, xinerama[i].y_org);
#endif
            if ( xinerama[i].screen_number == desired ) {
                xinerama_x = xinerama[i].x_org;
                xinerama_y = xinerama[i].y_org;
            }
        }
        pXFree(xinerama);
    }
#endif /* SDL_VIDEO_DRIVER_X11_XINERAMA */

    return 0;
}

int X11_SupportedVisual(_THIS, SDL_PixelFormat *format)
{
    int i;
    for(i = 0; i < this->hidden->nvisuals; i++)
        if(this->hidden->visuals[i].bpp == format->BitsPerPixel)
            return 1;
    return 0;
}

SDL_Rect **X11_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
{
    if ( X11_SupportedVisual(this, format) ) {
        if ( flags & SDL_FULLSCREEN ) {
            return(SDL_modelist);
        } else {
            return((SDL_Rect **)-1);
        }
    } else {
        return((SDL_Rect **)0);
    }
}

void X11_FreeVideoModes(_THIS)
{
    int i;

    if ( SDL_modelist ) {
        for ( i=0; SDL_modelist[i]; ++i ) {
            SDL_free(SDL_modelist[i]);
        }
        SDL_free(SDL_modelist);
        SDL_modelist = NULL;
    }
}

int X11_ResizeFullScreen(_THIS)
{
    int x, y;
    int real_w, real_h;
    int screen_w;
    int screen_h;

    screen_w = DisplayWidth(SDL_Display, SDL_Screen);
    screen_h = DisplayHeight(SDL_Display, SDL_Screen);

    x = xinerama_x;
    y = xinerama_y;
    if ( currently_fullscreen ) {
        /* Switch resolution and cover it with the FSwindow */
        move_cursor_to(this, x, y);
        set_best_resolution(this, window_w, window_h);
        move_cursor_to(this, x, y);
        get_real_resolution(this, &real_w, &real_h);
        if ( window_w > real_w ) {
            real_w = MAX(real_w, screen_w);
        }
        if ( window_h > real_h ) {
            real_h = MAX(real_h, screen_h);
        }
        pXMoveResizeWindow(SDL_Display, FSwindow, x, y, real_w, real_h);
        move_cursor_to(this, real_w/2, real_h/2);

        /* Center and reparent the drawing window */
        x = (real_w - window_w)/2;
        y = (real_h - window_h)/2;
        pXReparentWindow(SDL_Display, SDL_Window, FSwindow, x, y);
        /* FIXME: move the mouse to the old relative location */
        pXSync(SDL_Display, True);   /* Flush spurious mode change events */
    }
    return(1);
}

void X11_QueueEnterFullScreen(_THIS)
{
    switch_waiting = 0x01 | SDL_FULLSCREEN;
    switch_time = SDL_GetTicks() + 1500;
#if 0 /* This causes a BadMatch error if the window is iconified (not needed) */
    pXSetInputFocus(SDL_Display, WMwindow, RevertToNone, CurrentTime);
#endif
}

int X11_EnterFullScreen(_THIS)
{
    int okay;
#if 0
    Window tmpwin, *windows;
    int i, nwindows;
#endif
    int real_w, real_h;
    int screen_w;
    int screen_h;

    okay = 1;
    if ( currently_fullscreen ) {
        return(okay);
    }

    /* Ungrab the input so that we can move the mouse around */
    X11_GrabInputNoLock(this, SDL_GRAB_OFF);

    /* Map the fullscreen window to blank the screen */
    screen_w = DisplayWidth(SDL_Display, SDL_Screen);
    screen_h = DisplayHeight(SDL_Display, SDL_Screen);
    get_real_resolution(this, &real_w, &real_h);
    if ( window_w > real_w ) {
        real_w = MAX(real_w, screen_w);
    }
    if ( window_h > real_h ) {
        real_h = MAX(real_h, screen_h);
    }
    pXMoveResizeWindow(SDL_Display, FSwindow,
                      xinerama_x, xinerama_y, real_w, real_h);
    pXMapRaised(SDL_Display, FSwindow);
    X11_WaitMapped(this, FSwindow);

#if 0 /* This seems to break WindowMaker in focus-follows-mouse mode */
    /* Make sure we got to the top of the window stack */
    if ( pXQueryTree(SDL_Display, SDL_Root, &tmpwin, &tmpwin,
                            &windows, &nwindows) && windows ) {
        /* If not, try to put us there - if fail... oh well */
        if ( windows[nwindows-1] != FSwindow ) {
            tmpwin = windows[nwindows-1];
            for ( i=0; i<nwindows; ++i ) {
                if ( windows[i] == FSwindow ) {
                    SDL_memcpy(&windows[i], &windows[i+1],
                           (nwindows-i-1)*sizeof(windows[i]));
                    break;
                }
            }
            windows[nwindows-1] = FSwindow;
            pXRestackWindows(SDL_Display, windows, nwindows);
            pXSync(SDL_Display, False);
        }
        pXFree(windows);
    }
#else
    pXRaiseWindow(SDL_Display, FSwindow);
#endif

#if SDL_VIDEO_DRIVER_X11_VIDMODE
    /* Save the current video mode */
    if ( use_vidmode ) {
        SDL_NAME(XF86VidModeLockModeSwitch)(SDL_Display, SDL_Screen, True);
    }
#endif
    currently_fullscreen = 1;

    /* Set the new resolution */
    okay = X11_ResizeFullScreen(this);
    if ( ! okay ) {
        X11_LeaveFullScreen(this);
    }
    /* Set the colormap */
    if ( SDL_XColorMap ) {
        pXInstallColormap(SDL_Display, SDL_XColorMap);
    }
    if ( okay )
        X11_GrabInputNoLock(this, this->input_grab | SDL_GRAB_FULLSCREEN);

    /* We may need to refresh the screen at this point (no backing store)
       We also don't get an event, which is why we explicitly refresh. */
    if ( this->screen ) {
        if ( this->screen->flags & SDL_OPENGL ) {
            SDL_PrivateExpose();
        } else {
            X11_RefreshDisplay(this);
        }
    }

    return(okay);
}

int X11_LeaveFullScreen(_THIS)
{
    if ( currently_fullscreen ) {
        pXReparentWindow(SDL_Display, SDL_Window, WMwindow, 0, 0);
#if SDL_VIDEO_DRIVER_X11_VIDMODE
        if ( use_vidmode ) {
            restore_mode(this);
            SDL_NAME(XF86VidModeLockModeSwitch)(SDL_Display, SDL_Screen, False);
        }
#endif

#if SDL_VIDEO_DRIVER_X11_XME
        if ( use_xme ) {
            int rw, rh;        
            
            /* check current mode so we can avoid uneccessary mode changes */
            get_real_resolution(this, &rw, &rh);

            if (rw != saved_res.width || rh != saved_res.height) {
                XiGMiscChangeResolution(SDL_Display, 
                                        SDL_Screen,
                                        0, /* view */
                                        saved_res.width, 
                                        saved_res.height,
                                        0);
                pXSync(SDL_Display, False);
            }
        }
#endif

        pXUnmapWindow(SDL_Display, FSwindow);
        X11_WaitUnmapped(this, FSwindow);
        pXSync(SDL_Display, True);   /* Flush spurious mode change events */
        currently_fullscreen = 0;
    }
    /* If we get popped out of fullscreen mode for some reason, input_grab
       will still have the SDL_GRAB_FULLSCREEN flag set, since this is only
       temporary.  In this case, release the grab unless the input has been
       explicitly grabbed.
     */
    X11_GrabInputNoLock(this, this->input_grab & ~SDL_GRAB_FULLSCREEN);

    /* We may need to refresh the screen at this point (no backing store)
       We also don't get an event, which is why we explicitly refresh. */
    if ( this->screen ) {
        if ( this->screen->flags & SDL_OPENGL ) {
            SDL_PrivateExpose();
        } else {
            X11_RefreshDisplay(this);
        }
    }

    return(0);
}