Mercurial > sdl-ios-xcode
view src/thread/generic/SDL_syssem.c @ 1554:0ca607a5d173
Fixed bug #84
Date: Sun, 23 Oct 2005 16:39:03 +0200
From: "A. Schmid" <sahib@phreaker.net>
Subject: [SDL] no software surfaces with svgalib driver?
Hi,
I noticed that the SDL (1.2.9) svgalib driver only makes use of linear
addressable (framebuffer) video modes. On older systems (like one of
mine), linear addressable modes are often not available.
Especially for cards with VESA VBE < 2.0 the svgalib vesa driver is
unusable, since VESA only supports framebuffering for VBE 2.0 and later.
The changes necessary to add support for software surfaces seem to be
relatively small. I only had to hack src/video/svga/SDL_svgavideo.c (see
attached patch). The code worked fine for me, but it is no more than a
proof of concept and should be reviewed (probably has a memory leak when
switching modes). It also uses the vgagl library (included in the
svgalib package) and needs to be linked against it.
-Alex
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 19 Mar 2006 12:04:40 +0000 |
parents | d910939febfa |
children | aee7ea396f59 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* An implementation of semaphores using mutexes and condition variables */ #include "SDL_timer.h" #include "SDL_thread.h" #include "SDL_systhread_c.h" #if SDL_THREADS_DISABLED SDL_sem *SDL_CreateSemaphore(Uint32 initial_value) { SDL_SetError("SDL not configured with thread support"); return (SDL_sem *)0; } void SDL_DestroySemaphore(SDL_sem *sem) { return; } int SDL_SemTryWait(SDL_sem *sem) { SDL_SetError("SDL not configured with thread support"); return -1; } int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout) { SDL_SetError("SDL not configured with thread support"); return -1; } int SDL_SemWait(SDL_sem *sem) { SDL_SetError("SDL not configured with thread support"); return -1; } Uint32 SDL_SemValue(SDL_sem *sem) { return 0; } int SDL_SemPost(SDL_sem *sem) { SDL_SetError("SDL not configured with thread support"); return -1; } #else struct SDL_semaphore { Uint32 count; Uint32 waiters_count; SDL_mutex *count_lock; SDL_cond *count_nonzero; }; SDL_sem *SDL_CreateSemaphore(Uint32 initial_value) { SDL_sem *sem; sem = (SDL_sem *)SDL_malloc(sizeof(*sem)); if ( ! sem ) { SDL_OutOfMemory(); return(0); } sem->count = initial_value; sem->waiters_count = 0; sem->count_lock = SDL_CreateMutex(); sem->count_nonzero = SDL_CreateCond(); if ( ! sem->count_lock || ! sem->count_nonzero ) { SDL_DestroySemaphore(sem); return(0); } return(sem); } /* WARNING: You cannot call this function when another thread is using the semaphore. */ void SDL_DestroySemaphore(SDL_sem *sem) { if ( sem ) { sem->count = 0xFFFFFFFF; while ( sem->waiters_count > 0) { SDL_CondSignal(sem->count_nonzero); SDL_Delay(10); } SDL_DestroyCond(sem->count_nonzero); SDL_mutexP(sem->count_lock); SDL_mutexV(sem->count_lock); SDL_DestroyMutex(sem->count_lock); SDL_free(sem); } } int SDL_SemTryWait(SDL_sem *sem) { int retval; if ( ! sem ) { SDL_SetError("Passed a NULL semaphore"); return -1; } retval = SDL_MUTEX_TIMEDOUT; SDL_LockMutex(sem->count_lock); if ( sem->count > 0 ) { --sem->count; retval = 0; } SDL_UnlockMutex(sem->count_lock); return retval; } int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout) { int retval; if ( ! sem ) { SDL_SetError("Passed a NULL semaphore"); return -1; } /* A timeout of 0 is an easy case */ if ( timeout == 0 ) { return SDL_SemTryWait(sem); } SDL_LockMutex(sem->count_lock); ++sem->waiters_count; retval = 0; while ( (sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT) ) { retval = SDL_CondWaitTimeout(sem->count_nonzero, sem->count_lock, timeout); } --sem->waiters_count; --sem->count; SDL_UnlockMutex(sem->count_lock); return retval; } int SDL_SemWait(SDL_sem *sem) { return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT); } Uint32 SDL_SemValue(SDL_sem *sem) { Uint32 value; value = 0; if ( sem ) { SDL_LockMutex(sem->count_lock); value = sem->count; SDL_UnlockMutex(sem->count_lock); } return value; } int SDL_SemPost(SDL_sem *sem) { if ( ! sem ) { SDL_SetError("Passed a NULL semaphore"); return -1; } SDL_LockMutex(sem->count_lock); if ( sem->waiters_count > 0 ) { SDL_CondSignal(sem->count_nonzero); } ++sem->count; SDL_UnlockMutex(sem->count_lock); return 0; } #endif /* SDL_THREADS_DISABLED */