Mercurial > sdl-ios-xcode
view src/video/dc/Makefile.am @ 864:0c892e99b65b
Date: Sun, 29 Feb 2004 20:28:27 +0200
From: Martin_Storsj
Subject: Slight bug in ESD and aRts
When I experimented with the ALSA-patch, I found a slight bug in the
Load{ESD,ARTS}Library-functions. The check of whether a function pointer
was correctly loaded looks like this right now:
*esd_functions[i].func = SDL_LoadFunction(esd_handle,
esd_functions[i].name);
if ( ! esd_functions[i].func )
Isn't that supposed to be ( ! *esd_functions[i].func )?
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 02 Mar 2004 12:45:22 +0000 |
parents | dad72daf44b3 |
children |
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## Makefile.am for SDL using the Dreamcast video driver noinst_LTLIBRARIES = libvideo_dc.la libvideo_dc_la_SOURCES = $(SRCS) # The SDL Dreamcast video driver sources SRCS = \ SDL_dcevents.c \ SDL_dcevents_c.h \ SDL_dcmouse.c \ SDL_dcmouse_c.h \ SDL_dcvideo.c \ SDL_dcvideo.h