Mercurial > sdl-ios-xcode
view src/main/macos/exports/gendef.pl @ 864:0c892e99b65b
Date: Sun, 29 Feb 2004 20:28:27 +0200
From: Martin_Storsj
Subject: Slight bug in ESD and aRts
When I experimented with the ALSA-patch, I found a slight bug in the
Load{ESD,ARTS}Library-functions. The check of whether a function pointer
was correctly loaded looks like this right now:
*esd_functions[i].func = SDL_LoadFunction(esd_handle,
esd_functions[i].name);
if ( ! esd_functions[i].func )
Isn't that supposed to be ( ! *esd_functions[i].func )?
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 02 Mar 2004 12:45:22 +0000 |
parents | 05b97424225f |
children | 02759105b989 |
line wrap: on
line source
#!/usr/bin/perl # # Program to take a set of header files and generate DLL export definitions while ( ($file = shift(@ARGV)) ) { if ( ! defined(open(FILE, $file)) ) { warn "Couldn't open $file: $!\n"; next; } $printed_header = 0; $file =~ s,.*/,,; while (<FILE>) { if ( / DECLSPEC.*SDLCALL ([^\s\(]+)/ ) { print "\t$1\n"; } } close(FILE); } # Special exports not in the header files print "\tSDL_InitQuickDraw\n";