Mercurial > sdl-ios-xcode
view src/main/macos/exports/Makefile @ 864:0c892e99b65b
Date: Sun, 29 Feb 2004 20:28:27 +0200
From: Martin_Storsj
Subject: Slight bug in ESD and aRts
When I experimented with the ALSA-patch, I found a slight bug in the
Load{ESD,ARTS}Library-functions. The check of whether a function pointer
was correctly loaded looks like this right now:
*esd_functions[i].func = SDL_LoadFunction(esd_handle,
esd_functions[i].name);
if ( ! esd_functions[i].func )
Isn't that supposed to be ( ! *esd_functions[i].func )?
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 02 Mar 2004 12:45:22 +0000 |
parents | 51b5e0be61c3 |
children | 6c7b69218276 |
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EXPORTS = SDL.x HEADERS = \ ../../../../include/SDL.h \ ../../../../include/SDL_active.h \ ../../../../include/SDL_audio.h \ ../../../../include/SDL_byteorder.h \ ../../../../include/SDL_cdrom.h \ ../../../../include/SDL_copying.h \ ../../../../include/SDL_cpuinfo.h \ ../../../../include/SDL_endian.h \ ../../../../include/SDL_error.h \ ../../../../include/SDL_events.h \ ../../../../include/SDL_getenv.h \ ../../../../include/SDL_joystick.h \ ../../../../include/SDL_keyboard.h \ ../../../../include/SDL_keysym.h \ ../../../../include/SDL_loadso.h \ ../../../../include/SDL_mouse.h \ ../../../../include/SDL_mutex.h \ ../../../../include/SDL_quit.h \ ../../../../include/SDL_rwops.h \ ../../../../include/SDL_syswm.h \ ../../../../include/SDL_thread.h \ ../../../../include/SDL_timer.h \ ../../../../include/SDL_types.h \ ../../../../include/SDL_version.h \ ../../../../include/SDL_video.h all: $(EXPORTS) $(EXPORTS): $(HEADERS) perl gendef.pl $(HEADERS) >$@ || rm $@ clean: rm -f $(EXPORTS)