view Xcode/SDL/pkg-support/devel-resources/ReadMe.txt @ 3167:0c85abc61e47

Added a #ifndef SDL_NO_COMPAT around SDL_ActiveEvent and SDL_ResizeEvent so that code that has a #defien SDL_NO_COMPAT before the #include SDL.h with not be able to use these obsolete events.
author Bob Pendleton <bob@pendleton.com>
date Fri, 05 Jun 2009 23:36:00 +0000
parents d63e9f5944ae
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The Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

The Simple DirectMedia Layer library source code is available from: http://www.libsdl.org/

This library is distributed under the terms of the GNU LGPL license: http://www.gnu.org/copyleft/lesser.html