Mercurial > sdl-ios-xcode
view src/timer/unix/SDL_systimer.c @ 4734:0c7c67d4e6ee
Added On_Char method to Window_Listener for WM_CHAR messages.
Removed a lot of TSF code because part of it was wrong and part was too complicated.
Added Clear method to clear the window.
IME input should work in both windowed mode and fullscreen mode with these changes.
I have tested on Windows XP SP3 and Windows 7 Ultimate in VirtualBox.
When you type a character (with an IME or not), the console will show the code point as U+XXXX.
You use Left Alt+Shift (or whatever you have it set to) to switch input languages as usual.
Hit ESC to exit (or close the window in windowed mode).
The program will pause before exiting so you can review the console output (press a key to exit).
author | dewyatt |
---|---|
date | Wed, 09 Jun 2010 00:03:54 -0400 |
parents | f7b03b6838cb |
children | 54cbc34229f4 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifdef SDL_TIMER_UNIX #include <stdio.h> #include <sys/time.h> #include <signal.h> #include <unistd.h> #include <string.h> #include <errno.h> #include "SDL_timer.h" #include "../SDL_timer_c.h" /* The clock_gettime provides monotonous time, so we should use it if it's available. The clock_gettime function is behind ifdef for __USE_POSIX199309 Tommi Kyntola (tommi.kyntola@ray.fi) 27/09/2005 */ #if HAVE_NANOSLEEP || HAVE_CLOCK_GETTIME #include <time.h> #endif #if SDL_THREADS_DISABLED #define USE_ITIMER #endif /* The first ticks value of the application */ #ifdef HAVE_CLOCK_GETTIME static struct timespec start; #else static struct timeval start; #endif /* HAVE_CLOCK_GETTIME */ void SDL_StartTicks(void) { /* Set first ticks value */ #if HAVE_CLOCK_GETTIME clock_gettime(CLOCK_MONOTONIC, &start); #else gettimeofday(&start, NULL); #endif } Uint32 SDL_GetTicks(void) { #if HAVE_CLOCK_GETTIME Uint32 ticks; struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); ticks = (now.tv_sec - start.tv_sec) * 1000 + (now.tv_nsec - start.tv_nsec) / 1000000; return (ticks); #else Uint32 ticks; struct timeval now; gettimeofday(&now, NULL); ticks = (now.tv_sec - start.tv_sec) * 1000 + (now.tv_usec - start.tv_usec) / 1000; return (ticks); #endif } void SDL_Delay(Uint32 ms) { int was_error; #if HAVE_NANOSLEEP struct timespec elapsed, tv; #else struct timeval tv; Uint32 then, now, elapsed; #endif /* Set the timeout interval */ #if HAVE_NANOSLEEP elapsed.tv_sec = ms / 1000; elapsed.tv_nsec = (ms % 1000) * 1000000; #else then = SDL_GetTicks(); #endif do { errno = 0; #if HAVE_NANOSLEEP tv.tv_sec = elapsed.tv_sec; tv.tv_nsec = elapsed.tv_nsec; was_error = nanosleep(&tv, &elapsed); #else /* Calculate the time interval left (in case of interrupt) */ now = SDL_GetTicks(); elapsed = (now - then); then = now; if (elapsed >= ms) { break; } ms -= elapsed; tv.tv_sec = ms / 1000; tv.tv_usec = (ms % 1000) * 1000; was_error = select(0, NULL, NULL, NULL, &tv); #endif /* HAVE_NANOSLEEP */ } while (was_error && (errno == EINTR)); } #ifdef USE_ITIMER static void HandleAlarm(int sig) { Uint32 ms; if (SDL_alarm_callback) { ms = (*SDL_alarm_callback) (SDL_alarm_interval); if (ms != SDL_alarm_interval) { SDL_SetTimer(ms, SDL_alarm_callback); } } } int SDL_SYS_TimerInit(void) { struct sigaction action; /* Set the alarm handler (Linux specific) */ SDL_memset(&action, 0, sizeof(action)); action.sa_handler = HandleAlarm; action.sa_flags = SA_RESTART; sigemptyset(&action.sa_mask); sigaction(SIGALRM, &action, NULL); return (0); } void SDL_SYS_TimerQuit(void) { SDL_SetTimer(0, NULL); } int SDL_SYS_StartTimer(void) { struct itimerval timer; timer.it_value.tv_sec = (SDL_alarm_interval / 1000); timer.it_value.tv_usec = (SDL_alarm_interval % 1000) * 1000; timer.it_interval.tv_sec = (SDL_alarm_interval / 1000); timer.it_interval.tv_usec = (SDL_alarm_interval % 1000) * 1000; setitimer(ITIMER_REAL, &timer, NULL); return (0); } void SDL_SYS_StopTimer(void) { struct itimerval timer; SDL_memset(&timer, 0, (sizeof timer)); setitimer(ITIMER_REAL, &timer, NULL); } #else /* USE_ITIMER */ #include "SDL_thread.h" /* Data to handle a single periodic alarm */ static int timer_alive = 0; static SDL_Thread *timer = NULL; static int RunTimer(void *unused) { while (timer_alive) { if (SDL_timer_running) { SDL_ThreadedTimerCheck(); } SDL_Delay(1); } return (0); } /* This is only called if the event thread is not running */ int SDL_SYS_TimerInit(void) { timer_alive = 1; timer = SDL_CreateThread(RunTimer, NULL); if (timer == NULL) return (-1); return (SDL_SetTimerThreaded(1)); } void SDL_SYS_TimerQuit(void) { timer_alive = 0; if (timer) { SDL_WaitThread(timer, NULL); timer = NULL; } } int SDL_SYS_StartTimer(void) { SDL_SetError("Internal logic error: Linux uses threaded timer"); return (-1); } void SDL_SYS_StopTimer(void) { return; } #endif /* USE_ITIMER */ #endif /* SDL_TIMER_UNIX */ /* vi: set ts=4 sw=4 expandtab: */