view include/SDL_power.h @ 4734:0c7c67d4e6ee

Added On_Char method to Window_Listener for WM_CHAR messages. Removed a lot of TSF code because part of it was wrong and part was too complicated. Added Clear method to clear the window. IME input should work in both windowed mode and fullscreen mode with these changes. I have tested on Windows XP SP3 and Windows 7 Ultimate in VirtualBox. When you type a character (with an IME or not), the console will show the code point as U+XXXX. You use Left Alt+Shift (or whatever you have it set to) to switch input languages as usual. Hit ESC to exit (or close the window in windowed mode). The program will pause before exiting so you can review the console output (press a key to exit).
author dewyatt
date Wed, 09 Jun 2010 00:03:54 -0400
parents f7b03b6838cb
children b530ef003506
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifndef _SDL_power_h
#define _SDL_power_h

/**
 *  \file SDL_power.h
 *  
 *  Header for the SDL power management routines.
 */

#include "SDL_stdinc.h"

#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif

/**
 *  \brief The basic state for the system's power supply.
 */
typedef enum
{
    SDL_POWERSTATE_UNKNOWN,      /**< cannot determine power status */
    SDL_POWERSTATE_ON_BATTERY,   /**< Not plugged in, running on the battery */
    SDL_POWERSTATE_NO_BATTERY,   /**< Plugged in, no battery available */
    SDL_POWERSTATE_CHARGING,     /**< Plugged in, charging battery */
    SDL_POWERSTATE_CHARGED       /**< Plugged in, battery charged */
} SDL_PowerState;


/**
 *  \brief Get the current power supply details.
 *  
 *  \param secs Seconds of battery life left. You can pass a NULL here if
 *              you don't care. Will return -1 if we can't determine a
 *              value, or we're not running on a battery.
 *  
 *  \param pct Percentage of battery life left, between 0 and 100. You can
 *             pass a NULL here if you don't care. Will return -1 if we
 *             can't determine a value, or we're not running on a battery.
 *  
 *  \return The state of the battery (if any).
 */
extern DECLSPEC SDL_PowerState SDLCALL SDL_GetPowerInfo(int *secs, int *pct);

/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"

#endif /* _SDL_power_h */

/* vi: set ts=4 sw=4 expandtab: */