Mercurial > sdl-ios-xcode
view test/testtimer.c @ 5004:0c72ae7b7cb2
Added native atomic operations for Windows, Mac OS X, and gcc compiler intrinsics.
Changed the CAS return value to bool, so it's efficient with OSAtomicCompareAndSwap32Barrier()
Added an atomic test adapted from code by Michael Davidsaver
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 16 Jan 2011 15:16:39 -0800 |
parents | c121d94672cb |
children |
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/* Test program to check the resolution of the SDL timer on the current platform */ #include <stdlib.h> #include <stdio.h> #include "SDL.h" #define DEFAULT_RESOLUTION 1 static int ticks = 0; static Uint32 SDLCALL ticktock(Uint32 interval) { ++ticks; return (interval); } static Uint32 SDLCALL callback(Uint32 interval, void *param) { printf("Timer %d : param = %d\n", interval, (int) (uintptr_t) param); return interval; } int main(int argc, char *argv[]) { int desired; SDL_TimerID t1, t2, t3; if (SDL_Init(SDL_INIT_TIMER) < 0) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); return (1); } /* Start the timer */ desired = 0; if (argv[1]) { desired = atoi(argv[1]); } if (desired == 0) { desired = DEFAULT_RESOLUTION; } SDL_SetTimer(desired, ticktock); /* Wait 10 seconds */ printf("Waiting 10 seconds\n"); SDL_Delay(10 * 1000); /* Stop the timer */ SDL_SetTimer(0, NULL); /* Print the results */ if (ticks) { fprintf(stderr, "Timer resolution: desired = %d ms, actual = %f ms\n", desired, (double) (10 * 1000) / ticks); } /* Test multiple timers */ printf("Testing multiple timers...\n"); t1 = SDL_AddTimer(100, callback, (void *) 1); if (!t1) fprintf(stderr, "Could not create timer 1: %s\n", SDL_GetError()); t2 = SDL_AddTimer(50, callback, (void *) 2); if (!t2) fprintf(stderr, "Could not create timer 2: %s\n", SDL_GetError()); t3 = SDL_AddTimer(233, callback, (void *) 3); if (!t3) fprintf(stderr, "Could not create timer 3: %s\n", SDL_GetError()); /* Wait 10 seconds */ printf("Waiting 10 seconds\n"); SDL_Delay(10 * 1000); printf("Removing timer 1 and waiting 5 more seconds\n"); SDL_RemoveTimer(t1); SDL_Delay(5 * 1000); SDL_RemoveTimer(t2); SDL_RemoveTimer(t3); SDL_Quit(); return (0); }