Mercurial > sdl-ios-xcode
view test/testdraw2.c @ 5004:0c72ae7b7cb2
Added native atomic operations for Windows, Mac OS X, and gcc compiler intrinsics.
Changed the CAS return value to bool, so it's efficient with OSAtomicCompareAndSwap32Barrier()
Added an atomic test adapted from code by Michael Davidsaver
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 16 Jan 2011 15:16:39 -0800 |
parents | 27ab20a36eba |
children | e743b9c3f6d6 |
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/* Simple program: draw as many random objects on the screen as possible */ #include <stdlib.h> #include <stdio.h> #include <time.h> #include "common.h" #define NUM_OBJECTS 100 static CommonState *state; static int num_objects; static SDL_bool cycle_color; static SDL_bool cycle_alpha; static int cycle_direction = 1; static int current_alpha = 255; static int current_color = 255; static SDL_BlendMode blendMode = SDL_BLENDMODE_NONE; void DrawPoints(SDL_Window * window) { int i; int x, y; int window_w, window_h; /* Query the sizes */ SDL_GetWindowSize(window, &window_w, &window_h); SDL_SetRenderDrawBlendMode(blendMode); for (i = 0; i < num_objects * 4; ++i) { /* Cycle the color and alpha, if desired */ if (cycle_color) { current_color += cycle_direction; if (current_color < 0) { current_color = 0; cycle_direction = -cycle_direction; } if (current_color > 255) { current_color = 255; cycle_direction = -cycle_direction; } } if (cycle_alpha) { current_alpha += cycle_direction; if (current_alpha < 0) { current_alpha = 0; cycle_direction = -cycle_direction; } if (current_alpha > 255) { current_alpha = 255; cycle_direction = -cycle_direction; } } SDL_SetRenderDrawColor(255, (Uint8) current_color, (Uint8) current_color, (Uint8) current_alpha); x = rand() % window_w; y = rand() % window_h; SDL_RenderDrawPoint(x, y); } SDL_SetRenderDrawBlendMode(SDL_BLENDMODE_NONE); } void DrawLines(SDL_Window * window) { int i; int x1, y1, x2, y2; int window_w, window_h; /* Query the sizes */ SDL_GetWindowSize(window, &window_w, &window_h); SDL_SetRenderDrawBlendMode(blendMode); for (i = 0; i < num_objects; ++i) { /* Cycle the color and alpha, if desired */ if (cycle_color) { current_color += cycle_direction; if (current_color < 0) { current_color = 0; cycle_direction = -cycle_direction; } if (current_color > 255) { current_color = 255; cycle_direction = -cycle_direction; } } if (cycle_alpha) { current_alpha += cycle_direction; if (current_alpha < 0) { current_alpha = 0; cycle_direction = -cycle_direction; } if (current_alpha > 255) { current_alpha = 255; cycle_direction = -cycle_direction; } } SDL_SetRenderDrawColor(255, (Uint8) current_color, (Uint8) current_color, (Uint8) current_alpha); if (i == 0) { SDL_RenderDrawLine(0, 0, window_w - 1, window_h - 1); SDL_RenderDrawLine(0, window_h - 1, window_w - 1, 0); SDL_RenderDrawLine(0, window_h / 2, window_w - 1, window_h / 2); SDL_RenderDrawLine(window_w / 2, 0, window_w / 2, window_h - 1); } else { x1 = (rand() % (window_w*2)) - window_w; x2 = (rand() % (window_w*2)) - window_w; y1 = (rand() % (window_h*2)) - window_h; y2 = (rand() % (window_h*2)) - window_h; SDL_RenderDrawLine(x1, y1, x2, y2); } } SDL_SetRenderDrawBlendMode(SDL_BLENDMODE_NONE); } void DrawRects(SDL_Window * window) { int i; SDL_Rect rect; int window_w, window_h; /* Query the sizes */ SDL_GetWindowSize(window, &window_w, &window_h); SDL_SetRenderDrawBlendMode(blendMode); for (i = 0; i < num_objects / 4; ++i) { /* Cycle the color and alpha, if desired */ if (cycle_color) { current_color += cycle_direction; if (current_color < 0) { current_color = 0; cycle_direction = -cycle_direction; } if (current_color > 255) { current_color = 255; cycle_direction = -cycle_direction; } } if (cycle_alpha) { current_alpha += cycle_direction; if (current_alpha < 0) { current_alpha = 0; cycle_direction = -cycle_direction; } if (current_alpha > 255) { current_alpha = 255; cycle_direction = -cycle_direction; } } SDL_SetRenderDrawColor(255, (Uint8) current_color, (Uint8) current_color, (Uint8) current_alpha); rect.w = rand() % (window_h / 2); rect.h = rand() % (window_h / 2); rect.x = (rand() % (window_w*2) - window_w) - (rect.w / 2); rect.y = (rand() % (window_h*2) - window_h) - (rect.h / 2); SDL_RenderFillRect(&rect); } SDL_SetRenderDrawBlendMode(SDL_BLENDMODE_NONE); } int main(int argc, char *argv[]) { int i, done; SDL_Event event; Uint32 then, now, frames; /* Initialize parameters */ num_objects = NUM_OBJECTS; /* Initialize test framework */ state = CommonCreateState(argv, SDL_INIT_VIDEO); if (!state) { return 1; } for (i = 1; i < argc;) { int consumed; consumed = CommonArg(state, i); if (consumed == 0) { consumed = -1; if (SDL_strcasecmp(argv[i], "--blend") == 0) { if (argv[i + 1]) { if (SDL_strcasecmp(argv[i + 1], "none") == 0) { blendMode = SDL_BLENDMODE_NONE; consumed = 2; } else if (SDL_strcasecmp(argv[i + 1], "mask") == 0) { blendMode = SDL_BLENDMODE_MASK; consumed = 2; } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) { blendMode = SDL_BLENDMODE_BLEND; consumed = 2; } else if (SDL_strcasecmp(argv[i + 1], "add") == 0) { blendMode = SDL_BLENDMODE_ADD; consumed = 2; } else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) { blendMode = SDL_BLENDMODE_MOD; consumed = 2; } } } else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) { cycle_color = SDL_TRUE; consumed = 1; } else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) { cycle_alpha = SDL_TRUE; consumed = 1; } else if (SDL_isdigit(*argv[i])) { num_objects = SDL_atoi(argv[i]); consumed = 1; } } if (consumed < 0) { fprintf(stderr, "Usage: %s %s [--blend none|mask|blend|add|mod] [--cyclecolor] [--cyclealpha]\n", argv[0], CommonUsage(state)); return 1; } i += consumed; } if (!CommonInit(state)) { return 2; } /* Create the windows and initialize the renderers */ for (i = 0; i < state->num_windows; ++i) { SDL_SelectRenderer(state->windows[i]); SDL_SetRenderDrawColor(0xA0, 0xA0, 0xA0, 0xFF); SDL_RenderClear(); } srand((unsigned int)time(NULL)); /* Main render loop */ frames = 0; then = SDL_GetTicks(); done = 0; while (!done) { /* Check for events */ ++frames; while (SDL_PollEvent(&event)) { CommonEvent(state, &event, &done); switch (event.type) { case SDL_WINDOWEVENT: switch (event.window.event) { case SDL_WINDOWEVENT_EXPOSED: SDL_SelectRenderer(SDL_GetWindowFromID(event.window.windowID)); SDL_SetRenderDrawColor(0xA0, 0xA0, 0xA0, 0xFF); SDL_RenderClear(); break; } break; default: break; } } for (i = 0; i < state->num_windows; ++i) { SDL_SelectRenderer(state->windows[i]); SDL_SetRenderDrawColor(0xA0, 0xA0, 0xA0, 0xFF); SDL_RenderClear(); DrawRects(state->windows[i]); DrawLines(state->windows[i]); DrawPoints(state->windows[i]); SDL_RenderPresent(); } } CommonQuit(state); /* Print out some timing information */ now = SDL_GetTicks(); if (now > then) { double fps = ((double) frames * 1000) / (now - then); printf("%2.2f frames per second\n", fps); } return 0; } /* vi: set ts=4 sw=4 expandtab: */