view test/checkkeys.c @ 5004:0c72ae7b7cb2

Added native atomic operations for Windows, Mac OS X, and gcc compiler intrinsics. Changed the CAS return value to bool, so it's efficient with OSAtomicCompareAndSwap32Barrier() Added an atomic test adapted from code by Michael Davidsaver
author Sam Lantinga <slouken@libsdl.org>
date Sun, 16 Jan 2011 15:16:39 -0800
parents 95352c671a6e
children 25d4feb7c127
line wrap: on
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/* Simple program:  Loop, watching keystrokes
   Note that you need to call SDL_PollEvent() or SDL_WaitEvent() to 
   pump the event loop and catch keystrokes.
*/

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "SDL.h"

/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
static void
quit(int rc)
{
    SDL_Quit();
    exit(rc);
}

static void
print_modifiers(void)
{
    int mod;
    printf(" modifiers:");
    mod = SDL_GetModState();
    if (!mod) {
        printf(" (none)");
        return;
    }
    if (mod & KMOD_LSHIFT)
        printf(" LSHIFT");
    if (mod & KMOD_RSHIFT)
        printf(" RSHIFT");
    if (mod & KMOD_LCTRL)
        printf(" LCTRL");
    if (mod & KMOD_RCTRL)
        printf(" RCTRL");
    if (mod & KMOD_LALT)
        printf(" LALT");
    if (mod & KMOD_RALT)
        printf(" RALT");
    if (mod & KMOD_LGUI)
        printf(" LGUI");
    if (mod & KMOD_RGUI)
        printf(" RGUI");
    if (mod & KMOD_NUM)
        printf(" NUM");
    if (mod & KMOD_CAPS)
        printf(" CAPS");
    if (mod & KMOD_MODE)
        printf(" MODE");
}

static void
PrintKey(SDL_keysym * sym, SDL_bool pressed, SDL_bool repeat)
{
    /* Print the keycode, name and state */
    if (sym->sym) {
        printf("Key %s:  scancode %d = %s, keycode 0x%08X = %s ",
               pressed ? "pressed " : "released",
               sym->scancode,
               SDL_GetScancodeName(sym->scancode),
               sym->sym, SDL_GetKeyName(sym->sym));
    } else {
        printf("Unknown Key (scancode %d = %s) %s ",
               sym->scancode,
               SDL_GetScancodeName(sym->scancode),
               pressed ? "pressed" : "released");
    }

    /* Print the translated character, if one exists */
    if (sym->unicode) {
        /* Is it a control-character? */
        if (sym->unicode < ' ') {
            printf(" (^%c)", sym->unicode + '@');
        } else {
#ifdef UNICODE
            printf(" (%c)", sym->unicode);
#else
            /* This is a Latin-1 program, so only show 8-bits */
            if (!(sym->unicode & 0xFF00))
                printf(" (%c)", sym->unicode);
            else
                printf(" (0x%X)", sym->unicode);
#endif
        }
    }
    print_modifiers();
    if (repeat) {
        printf(" (repeat)");
    }
    printf("\n");
}

static void
PrintText(char *text)
{
    printf("Text: %s\n", text);
}

int
main(int argc, char *argv[])
{
    SDL_Event event;
    int done;
    Uint32 videoflags;

    /* Initialize SDL */
    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
        return (1);
    }

    videoflags = SDL_SWSURFACE;
    while (argc > 1) {
        --argc;
        if (argv[argc] && !strcmp(argv[argc], "-fullscreen")) {
            videoflags |= SDL_FULLSCREEN;
        } else {
            fprintf(stderr, "Usage: %s [-fullscreen]\n", argv[0]);
            quit(1);
        }
    }

    /* Set 640x480 video mode */
    if (SDL_SetVideoMode(640, 480, 0, videoflags) == NULL) {
        fprintf(stderr, "Couldn't set 640x480 video mode: %s\n",
                SDL_GetError());
        quit(2);
    }

    /* Watch keystrokes */
    done = 0;
    while (!done) {
        /* Check for events */
        SDL_WaitEvent(&event);
        switch (event.type) {
        case SDL_KEYDOWN:
        case SDL_KEYUP:
            PrintKey(&event.key.keysym, event.key.state, event.key.repeat);
            break;
        case SDL_TEXTINPUT:
            PrintText(event.text.text);
            break;
        case SDL_MOUSEBUTTONDOWN:
            /* Any button press quits the app... */
        case SDL_QUIT:
            done = 1;
            break;
        default:
            break;
        }
    }

    SDL_Quit();
    return (0);
}