Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11shape.c @ 5004:0c72ae7b7cb2
Added native atomic operations for Windows, Mac OS X, and gcc compiler intrinsics.
Changed the CAS return value to bool, so it's efficient with OSAtomicCompareAndSwap32Barrier()
Added an atomic test adapted from code by Michael Davidsaver
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 16 Jan 2011 15:16:39 -0800 |
parents | 5624fb0190b5 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 2010 Eli Gottlieb This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Eli Gottlieb eligottlieb@gmail.com */ #include "SDL_assert.h" #include "SDL_x11video.h" #include "SDL_x11shape.h" #include "SDL_x11window.h" SDL_Window* X11_CreateShapedWindow(const char *title,unsigned int x,unsigned int y,unsigned int w,unsigned int h,Uint32 flags) { return SDL_CreateWindow(title,x,y,w,h,flags); } SDL_WindowShaper* X11_CreateShaper(SDL_Window* window) { SDL_WindowShaper* result = NULL; #if SDL_VIDEO_DRIVER_X11_XSHAPE if (SDL_X11_HAVE_XSHAPE) { /* Make sure X server supports it. */ result = malloc(sizeof(SDL_WindowShaper)); result->window = window; result->mode.mode = ShapeModeDefault; result->mode.parameters.binarizationCutoff = 1; result->userx = result->usery = 0; SDL_ShapeData* data = SDL_malloc(sizeof(SDL_ShapeData)); result->driverdata = data; data->bitmapsize = 0; data->bitmap = NULL; window->shaper = result; int resized_properly = X11_ResizeWindowShape(window); SDL_assert(resized_properly == 0); } #endif return result; } int X11_ResizeWindowShape(SDL_Window* window) { SDL_ShapeData* data = window->shaper->driverdata; SDL_assert(data != NULL); unsigned int bitmapsize = window->w / 8; if(window->w % 8 > 0) bitmapsize += 1; bitmapsize *= window->h; if(data->bitmapsize != bitmapsize || data->bitmap == NULL) { data->bitmapsize = bitmapsize; if(data->bitmap != NULL) free(data->bitmap); data->bitmap = malloc(data->bitmapsize); if(data->bitmap == NULL) { SDL_SetError("Could not allocate memory for shaped-window bitmap."); return -1; } } memset(data->bitmap,0,data->bitmapsize); window->shaper->userx = window->x; window->shaper->usery = window->y; SDL_SetWindowPosition(window,-1000,-1000); return 0; } int X11_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode) { if(shaper == NULL || shape == NULL || shaper->driverdata == NULL) return -1; #if SDL_VIDEO_DRIVER_X11_XSHAPE if(shape->format->Amask == 0 && SDL_SHAPEMODEALPHA(shape_mode->mode)) return -2; if(shape->w != shaper->window->w || shape->h != shaper->window->h) return -3; SDL_ShapeData *data = shaper->driverdata; /* Assume that shaper->alphacutoff already has a value, because SDL_SetWindowShape() should have given it one. */ SDL_CalculateShapeBitmap(shaper->mode,shape,data->bitmap,8); SDL_WindowData *windowdata = (SDL_WindowData*)(shaper->window->driverdata); Pixmap shapemask = XCreateBitmapFromData(windowdata->videodata->display,windowdata->xwindow,data->bitmap,shaper->window->w,shaper->window->h); XShapeCombineMask(windowdata->videodata->display,windowdata->xwindow, ShapeBounding, 0, 0,shapemask, ShapeSet); XSync(windowdata->videodata->display,False); XFreePixmap(windowdata->videodata->display,shapemask); #endif return 0; }