Mercurial > sdl-ios-xcode
view include/SDL_scancode.h @ 5004:0c72ae7b7cb2
Added native atomic operations for Windows, Mac OS X, and gcc compiler intrinsics.
Changed the CAS return value to bool, so it's efficient with OSAtomicCompareAndSwap32Barrier()
Added an atomic test adapted from code by Michael Davidsaver
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 16 Jan 2011 15:16:39 -0800 |
parents | f7b03b6838cb |
children | 25d4feb7c127 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ /** * \file SDL_scancode.h * * Defines keyboard scancodes. */ #ifndef _SDL_scancode_h #define _SDL_scancode_h #include "SDL_stdinc.h" /** * \brief The SDL keyboard scancode representation. * * Values of this type are used to represent keyboard keys, among other places * in the \link SDL_keysym::scancode key.keysym.scancode \endlink field of the * SDL_Event structure. * * The values in this enumeration are based on the USB usage page standard: * http://www.usb.org/developers/devclass_docs/Hut1_12.pdf */ typedef enum { SDL_SCANCODE_UNKNOWN = 0, /** * \name Usage page 0x07 * * These values are from usage page 0x07 (USB keyboard page). */ /*@{*/ SDL_SCANCODE_A = 4, SDL_SCANCODE_B = 5, SDL_SCANCODE_C = 6, SDL_SCANCODE_D = 7, SDL_SCANCODE_E = 8, SDL_SCANCODE_F = 9, SDL_SCANCODE_G = 10, SDL_SCANCODE_H = 11, SDL_SCANCODE_I = 12, SDL_SCANCODE_J = 13, SDL_SCANCODE_K = 14, SDL_SCANCODE_L = 15, SDL_SCANCODE_M = 16, SDL_SCANCODE_N = 17, SDL_SCANCODE_O = 18, SDL_SCANCODE_P = 19, SDL_SCANCODE_Q = 20, SDL_SCANCODE_R = 21, SDL_SCANCODE_S = 22, SDL_SCANCODE_T = 23, SDL_SCANCODE_U = 24, SDL_SCANCODE_V = 25, SDL_SCANCODE_W = 26, SDL_SCANCODE_X = 27, SDL_SCANCODE_Y = 28, SDL_SCANCODE_Z = 29, SDL_SCANCODE_1 = 30, SDL_SCANCODE_2 = 31, SDL_SCANCODE_3 = 32, SDL_SCANCODE_4 = 33, SDL_SCANCODE_5 = 34, SDL_SCANCODE_6 = 35, SDL_SCANCODE_7 = 36, SDL_SCANCODE_8 = 37, SDL_SCANCODE_9 = 38, SDL_SCANCODE_0 = 39, SDL_SCANCODE_RETURN = 40, SDL_SCANCODE_ESCAPE = 41, SDL_SCANCODE_BACKSPACE = 42, SDL_SCANCODE_TAB = 43, SDL_SCANCODE_SPACE = 44, SDL_SCANCODE_MINUS = 45, SDL_SCANCODE_EQUALS = 46, SDL_SCANCODE_LEFTBRACKET = 47, SDL_SCANCODE_RIGHTBRACKET = 48, SDL_SCANCODE_BACKSLASH = 49, /**< Located at the lower left of the return * key on ISO keyboards and at the right end * of the QWERTY row on ANSI keyboards. * Produces REVERSE SOLIDUS (backslash) and * VERTICAL LINE in a US layout, REVERSE * SOLIDUS and VERTICAL LINE in a UK Mac * layout, NUMBER SIGN and TILDE in a UK * Windows layout, DOLLAR SIGN and POUND SIGN * in a Swiss German layout, NUMBER SIGN and * APOSTROPHE in a German layout, GRAVE * ACCENT and POUND SIGN in a French Mac * layout, and ASTERISK and MICRO SIGN in a * French Windows layout. */ SDL_SCANCODE_NONUSHASH = 50, /**< ISO USB keyboards actually use this code * instead of 49 for the same key, but all * OSes I've seen treat the two codes * identically. So, as an implementor, unless * your keyboard generates both of those * codes and your OS treats them differently, * you should generate SDL_SCANCODE_BACKSLASH * instead of this code. As a user, you * should not rely on this code because SDL * will never generate it with most (all?) * keyboards. */ SDL_SCANCODE_SEMICOLON = 51, SDL_SCANCODE_APOSTROPHE = 52, SDL_SCANCODE_GRAVE = 53, /**< Located in the top left corner (on both ANSI * and ISO keyboards). Produces GRAVE ACCENT and * TILDE in a US Windows layout and in US and UK * Mac layouts on ANSI keyboards, GRAVE ACCENT * and NOT SIGN in a UK Windows layout, SECTION * SIGN and PLUS-MINUS SIGN in US and UK Mac * layouts on ISO keyboards, SECTION SIGN and * DEGREE SIGN in a Swiss German layout (Mac: * only on ISO keyboards), CIRCUMFLEX ACCENT and * DEGREE SIGN in a German layout (Mac: only on * ISO keyboards), SUPERSCRIPT TWO and TILDE in a * French Windows layout, COMMERCIAL AT and * NUMBER SIGN in a French Mac layout on ISO * keyboards, and LESS-THAN SIGN and GREATER-THAN * SIGN in a Swiss German, German, or French Mac * layout on ANSI keyboards. */ SDL_SCANCODE_COMMA = 54, SDL_SCANCODE_PERIOD = 55, SDL_SCANCODE_SLASH = 56, SDL_SCANCODE_CAPSLOCK = 57, SDL_SCANCODE_F1 = 58, SDL_SCANCODE_F2 = 59, SDL_SCANCODE_F3 = 60, SDL_SCANCODE_F4 = 61, SDL_SCANCODE_F5 = 62, SDL_SCANCODE_F6 = 63, SDL_SCANCODE_F7 = 64, SDL_SCANCODE_F8 = 65, SDL_SCANCODE_F9 = 66, SDL_SCANCODE_F10 = 67, SDL_SCANCODE_F11 = 68, SDL_SCANCODE_F12 = 69, SDL_SCANCODE_PRINTSCREEN = 70, SDL_SCANCODE_SCROLLLOCK = 71, SDL_SCANCODE_PAUSE = 72, SDL_SCANCODE_INSERT = 73, /**< insert on PC, help on some Mac keyboards (but does send code 73, not 117) */ SDL_SCANCODE_HOME = 74, SDL_SCANCODE_PAGEUP = 75, SDL_SCANCODE_DELETE = 76, SDL_SCANCODE_END = 77, SDL_SCANCODE_PAGEDOWN = 78, SDL_SCANCODE_RIGHT = 79, SDL_SCANCODE_LEFT = 80, SDL_SCANCODE_DOWN = 81, SDL_SCANCODE_UP = 82, SDL_SCANCODE_NUMLOCKCLEAR = 83, /**< num lock on PC, clear on Mac keyboards */ SDL_SCANCODE_KP_DIVIDE = 84, SDL_SCANCODE_KP_MULTIPLY = 85, SDL_SCANCODE_KP_MINUS = 86, SDL_SCANCODE_KP_PLUS = 87, SDL_SCANCODE_KP_ENTER = 88, SDL_SCANCODE_KP_1 = 89, SDL_SCANCODE_KP_2 = 90, SDL_SCANCODE_KP_3 = 91, SDL_SCANCODE_KP_4 = 92, SDL_SCANCODE_KP_5 = 93, SDL_SCANCODE_KP_6 = 94, SDL_SCANCODE_KP_7 = 95, SDL_SCANCODE_KP_8 = 96, SDL_SCANCODE_KP_9 = 97, SDL_SCANCODE_KP_0 = 98, SDL_SCANCODE_KP_PERIOD = 99, SDL_SCANCODE_NONUSBACKSLASH = 100, /**< This is the additional key that ISO * keyboards have over ANSI ones, * located between left shift and Y. * Produces GRAVE ACCENT and TILDE in a * US or UK Mac layout, REVERSE SOLIDUS * (backslash) and VERTICAL LINE in a * US or UK Windows layout, and * LESS-THAN SIGN and GREATER-THAN SIGN * in a Swiss German, German, or French * layout. */ SDL_SCANCODE_APPLICATION = 101, /**< windows contextual menu, compose */ SDL_SCANCODE_POWER = 102, /**< The USB document says this is a status flag, * not a physical key - but some Mac keyboards * do have a power key. */ SDL_SCANCODE_KP_EQUALS = 103, SDL_SCANCODE_F13 = 104, SDL_SCANCODE_F14 = 105, SDL_SCANCODE_F15 = 106, SDL_SCANCODE_F16 = 107, SDL_SCANCODE_F17 = 108, SDL_SCANCODE_F18 = 109, SDL_SCANCODE_F19 = 110, SDL_SCANCODE_F20 = 111, SDL_SCANCODE_F21 = 112, SDL_SCANCODE_F22 = 113, SDL_SCANCODE_F23 = 114, SDL_SCANCODE_F24 = 115, SDL_SCANCODE_EXECUTE = 116, SDL_SCANCODE_HELP = 117, SDL_SCANCODE_MENU = 118, SDL_SCANCODE_SELECT = 119, SDL_SCANCODE_STOP = 120, SDL_SCANCODE_AGAIN = 121, /**< redo */ SDL_SCANCODE_UNDO = 122, SDL_SCANCODE_CUT = 123, SDL_SCANCODE_COPY = 124, SDL_SCANCODE_PASTE = 125, SDL_SCANCODE_FIND = 126, SDL_SCANCODE_MUTE = 127, SDL_SCANCODE_VOLUMEUP = 128, SDL_SCANCODE_VOLUMEDOWN = 129, /* not sure whether there's a reason to enable these */ /* SDL_SCANCODE_LOCKINGCAPSLOCK = 130, */ /* SDL_SCANCODE_LOCKINGNUMLOCK = 131, */ /* SDL_SCANCODE_LOCKINGSCROLLLOCK = 132, */ SDL_SCANCODE_KP_COMMA = 133, SDL_SCANCODE_KP_EQUALSAS400 = 134, SDL_SCANCODE_INTERNATIONAL1 = 135, /**< used on Asian keyboards, see footnotes in USB doc */ SDL_SCANCODE_INTERNATIONAL2 = 136, SDL_SCANCODE_INTERNATIONAL3 = 137, /**< Yen */ SDL_SCANCODE_INTERNATIONAL4 = 138, SDL_SCANCODE_INTERNATIONAL5 = 139, SDL_SCANCODE_INTERNATIONAL6 = 140, SDL_SCANCODE_INTERNATIONAL7 = 141, SDL_SCANCODE_INTERNATIONAL8 = 142, SDL_SCANCODE_INTERNATIONAL9 = 143, SDL_SCANCODE_LANG1 = 144, /**< Hangul/English toggle */ SDL_SCANCODE_LANG2 = 145, /**< Hanja conversion */ SDL_SCANCODE_LANG3 = 146, /**< Katakana */ SDL_SCANCODE_LANG4 = 147, /**< Hiragana */ SDL_SCANCODE_LANG5 = 148, /**< Zenkaku/Hankaku */ SDL_SCANCODE_LANG6 = 149, /**< reserved */ SDL_SCANCODE_LANG7 = 150, /**< reserved */ SDL_SCANCODE_LANG8 = 151, /**< reserved */ SDL_SCANCODE_LANG9 = 152, /**< reserved */ SDL_SCANCODE_ALTERASE = 153, /**< Erase-Eaze */ SDL_SCANCODE_SYSREQ = 154, SDL_SCANCODE_CANCEL = 155, SDL_SCANCODE_CLEAR = 156, SDL_SCANCODE_PRIOR = 157, SDL_SCANCODE_RETURN2 = 158, SDL_SCANCODE_SEPARATOR = 159, SDL_SCANCODE_OUT = 160, SDL_SCANCODE_OPER = 161, SDL_SCANCODE_CLEARAGAIN = 162, SDL_SCANCODE_CRSEL = 163, SDL_SCANCODE_EXSEL = 164, SDL_SCANCODE_KP_00 = 176, SDL_SCANCODE_KP_000 = 177, SDL_SCANCODE_THOUSANDSSEPARATOR = 178, SDL_SCANCODE_DECIMALSEPARATOR = 179, SDL_SCANCODE_CURRENCYUNIT = 180, SDL_SCANCODE_CURRENCYSUBUNIT = 181, SDL_SCANCODE_KP_LEFTPAREN = 182, SDL_SCANCODE_KP_RIGHTPAREN = 183, SDL_SCANCODE_KP_LEFTBRACE = 184, SDL_SCANCODE_KP_RIGHTBRACE = 185, SDL_SCANCODE_KP_TAB = 186, SDL_SCANCODE_KP_BACKSPACE = 187, SDL_SCANCODE_KP_A = 188, SDL_SCANCODE_KP_B = 189, SDL_SCANCODE_KP_C = 190, SDL_SCANCODE_KP_D = 191, SDL_SCANCODE_KP_E = 192, SDL_SCANCODE_KP_F = 193, SDL_SCANCODE_KP_XOR = 194, SDL_SCANCODE_KP_POWER = 195, SDL_SCANCODE_KP_PERCENT = 196, SDL_SCANCODE_KP_LESS = 197, SDL_SCANCODE_KP_GREATER = 198, SDL_SCANCODE_KP_AMPERSAND = 199, SDL_SCANCODE_KP_DBLAMPERSAND = 200, SDL_SCANCODE_KP_VERTICALBAR = 201, SDL_SCANCODE_KP_DBLVERTICALBAR = 202, SDL_SCANCODE_KP_COLON = 203, SDL_SCANCODE_KP_HASH = 204, SDL_SCANCODE_KP_SPACE = 205, SDL_SCANCODE_KP_AT = 206, SDL_SCANCODE_KP_EXCLAM = 207, SDL_SCANCODE_KP_MEMSTORE = 208, SDL_SCANCODE_KP_MEMRECALL = 209, SDL_SCANCODE_KP_MEMCLEAR = 210, SDL_SCANCODE_KP_MEMADD = 211, SDL_SCANCODE_KP_MEMSUBTRACT = 212, SDL_SCANCODE_KP_MEMMULTIPLY = 213, SDL_SCANCODE_KP_MEMDIVIDE = 214, SDL_SCANCODE_KP_PLUSMINUS = 215, SDL_SCANCODE_KP_CLEAR = 216, SDL_SCANCODE_KP_CLEARENTRY = 217, SDL_SCANCODE_KP_BINARY = 218, SDL_SCANCODE_KP_OCTAL = 219, SDL_SCANCODE_KP_DECIMAL = 220, SDL_SCANCODE_KP_HEXADECIMAL = 221, SDL_SCANCODE_LCTRL = 224, SDL_SCANCODE_LSHIFT = 225, SDL_SCANCODE_LALT = 226, /**< alt, option */ SDL_SCANCODE_LGUI = 227, /**< windows, command (apple), meta */ SDL_SCANCODE_RCTRL = 228, SDL_SCANCODE_RSHIFT = 229, SDL_SCANCODE_RALT = 230, /**< alt gr, option */ SDL_SCANCODE_RGUI = 231, /**< windows, command (apple), meta */ SDL_SCANCODE_MODE = 257, /**< I'm not sure if this is really not covered * by any of the above, but since there's a * special KMOD_MODE for it I'm adding it here */ /*@}*//*Usage page 0x07*/ /** * \name Usage page 0x0C * * These values are mapped from usage page 0x0C (USB consumer page). */ /*@{*/ SDL_SCANCODE_AUDIONEXT = 258, SDL_SCANCODE_AUDIOPREV = 259, SDL_SCANCODE_AUDIOSTOP = 260, SDL_SCANCODE_AUDIOPLAY = 261, SDL_SCANCODE_AUDIOMUTE = 262, SDL_SCANCODE_MEDIASELECT = 263, SDL_SCANCODE_WWW = 264, SDL_SCANCODE_MAIL = 265, SDL_SCANCODE_CALCULATOR = 266, SDL_SCANCODE_COMPUTER = 267, SDL_SCANCODE_AC_SEARCH = 268, SDL_SCANCODE_AC_HOME = 269, SDL_SCANCODE_AC_BACK = 270, SDL_SCANCODE_AC_FORWARD = 271, SDL_SCANCODE_AC_STOP = 272, SDL_SCANCODE_AC_REFRESH = 273, SDL_SCANCODE_AC_BOOKMARKS = 274, /*@}*//*Usage page 0x0C*/ /** * \name Walther keys * * These are values that Christian Walther added (for mac keyboard?). */ /*@{*/ SDL_SCANCODE_BRIGHTNESSDOWN = 275, SDL_SCANCODE_BRIGHTNESSUP = 276, SDL_SCANCODE_DISPLAYSWITCH = 277, /**< display mirroring/dual display switch, video mode switch */ SDL_SCANCODE_KBDILLUMTOGGLE = 278, SDL_SCANCODE_KBDILLUMDOWN = 279, SDL_SCANCODE_KBDILLUMUP = 280, SDL_SCANCODE_EJECT = 281, SDL_SCANCODE_SLEEP = 282, /*@}*//*Walther keys*/ /* Add any other keys here. */ SDL_NUM_SCANCODES = 512 /**< not a key, just marks the number of scancodes for array bounds */ } SDL_scancode; #endif /* _SDL_scancode_h */ /* vi: set ts=4 sw=4 expandtab: */