Mercurial > sdl-ios-xcode
view src/timer/mint/SDL_systimer.c @ 2318:0c653886cce7
HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
following event can reset done to 1 and prevent the program from terminating when told to. I fixed the while loop that handles events to check for the state of done
after handling each event. That could leave some events unhandled when the program exits, but it ensures that the program will exit.
author | Bob Pendleton <bob@pendleton.com> |
---|---|
date | Wed, 20 Feb 2008 23:27:33 +0000 |
parents | e857f02e709e |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifdef SDL_TIMER_MINT /* * TOS/MiNT timer driver * based on vbl vector * * Patrice Mandin */ #include <stdio.h> #include <sys/time.h> #include <signal.h> #include <unistd.h> #include <string.h> #include <errno.h> #include <mint/cookie.h> #include <mint/sysvars.h> #include <mint/osbind.h> #include <mint/mintbind.h> #include "SDL_timer.h" #include "../SDL_timer_c.h" #include "SDL_thread.h" #include "SDL_vbltimer_s.h" /* from audio/mint */ void SDL_MintAudio_CheckFpu(void); /* The first ticks value of the application */ static Uint32 start; static SDL_bool read_hz200_from_vbl = SDL_FALSE; static int mint_present; /* can we use Syield() ? */ void SDL_StartTicks(void) { void *oldpile; unsigned long dummy; /* Set first ticks value */ oldpile = (void *) Super(0); start = *((volatile long *) _hz_200); Super(oldpile); start *= 5; /* One _hz_200 tic is 5ms */ mint_present = (Getcookie(C_MiNT, &dummy) == C_FOUND); } Uint32 SDL_GetTicks(void) { Uint32 now = start; if (read_hz200_from_vbl) { now = SDL_Atari_hz200; } else { void *old_stack = (void *) Super(0); now = *((volatile long *) _hz_200); Super(old_stack); } return ((now * 5) - start); } void SDL_Delay(Uint32 ms) { Uint32 now; now = SDL_GetTicks(); while ((SDL_GetTicks() - now) < ms) { if (mint_present) { Syield(); } } } /* Data to handle a single periodic alarm */ static SDL_bool timer_installed = SDL_FALSE; /* This is only called if the event thread is not running */ int SDL_SYS_TimerInit(void) { void *old_stack; SDL_MintAudio_CheckFpu(); /* Install RunTimer in vbl vector */ old_stack = (void *) Super(0); timer_installed = !SDL_AtariVblInstall(SDL_ThreadedTimerCheck); Super(old_stack); if (!timer_installed) { return (-1); } read_hz200_from_vbl = SDL_TRUE; return (SDL_SetTimerThreaded(0)); } void SDL_SYS_TimerQuit(void) { if (timer_installed) { /* Uninstall RunTimer vbl vector */ void *old_stack = (void *) Super(0); SDL_AtariVblUninstall(SDL_ThreadedTimerCheck); Super(old_stack); timer_installed = SDL_FALSE; } read_hz200_from_vbl = SDL_FALSE; } int SDL_SYS_StartTimer(void) { SDL_SetError("Internal logic error: MiNT uses vbl timer"); return (-1); } void SDL_SYS_StopTimer(void) { return; } #endif /* SDL_TIMER_MINT */ /* vi: set ts=4 sw=4 expandtab: */