view docs/html/sdlwaitevent.html @ 2318:0c653886cce7

HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a following event can reset done to 1 and prevent the program from terminating when told to. I fixed the while loop that handles events to check for the state of done after handling each event. That could leave some events unhandled when the program exits, but it ensures that the program will exit.
author Bob Pendleton <bob@pendleton.com>
date Wed, 20 Feb 2008 23:27:33 +0000
parents 355632dca928
children
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>SDL_WaitEvent</H1
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>SDL_WaitEvent&nbsp;--&nbsp;Waits indefinitely for the next available event.</DIV
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>#include "SDL.h"</PRE
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><CODE
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>int <B
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>SDL_WaitEvent</B
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>(SDL_Event *event);</CODE
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>Waits indefinitely for the next available event, returning 
<SPAN
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>1</SPAN
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an error while waiting for events.  </P
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>If <TT
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>event</I
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> is not <TT
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>NULL</TT
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event is removed from the queue and stored in that area.</P
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>SDL_PollEvent</TT
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