Mercurial > sdl-ios-xcode
view Xcode/uninstall.csh @ 2318:0c653886cce7
HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
following event can reset done to 1 and prevent the program from terminating when told to. I fixed the while loop that handles events to check for the state of done
after handling each event. That could leave some events unhandled when the program exits, but it ensures that the program will exit.
author | Bob Pendleton <bob@pendleton.com> |
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date | Wed, 20 Feb 2008 23:27:33 +0000 |
parents | d63e9f5944ae |
children |
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#!/bin/csh ### ## This script removes the Developer SDL package ### setenv HOME_DIR ~ sudo -v -p "Enter administrator password to remove SDL: " sudo rm -rf "$HOME_DIR/Library/Frameworks/SDL.framework" # will only remove the Frameworks dir if empty (since we put it there) sudo rmdir "$HOME_DIR/Library/Frameworks" sudo rm -r "$HOME_DIR/Readme SDL Developer.txt" sudo rm -r "/Developer/Documentation/SDL" sudo rm -r "/Developer/Documentation/ManPages/man3/SDL"* sudo rm -r "/Developer/ProjectBuilder Extras/Project Templates/Application/SDL Application" sudo rm -r "/Developer/ProjectBuilder Extras/Project Templates/Application/SDL Cocoa Application" sudo rm -r "/Developer/ProjectBuilder Extras/Project Templates/Application/SDL Custom Cocoa Application" sudo rm -r "/Developer/ProjectBuilder Extras/Project Templates/Application/SDL OpenGL Application" sudo rm -r "/Developer/ProjectBuilder Extras/Target Templates/SDL" sudo rm -r "/Library/Receipts/SDL-devel.pkg" # rebuild apropos database sudo /usr/libexec/makewhatis unsetenv HOME_DIR