view src/video/SDL_RLEaccel_c.h @ 774:0c3e00cc9580

Date: Mon, 5 Jan 2004 00:09:36 +0100 From: Anders_F_Bj?rklund Subject: [SDL] Dynamic OpenGL lib support for Mac Here's a patch that adds LoadLibrary and GetProcAddress to the Carbon macintosh driver (for Mac OS 9 and Mac OS X): http://www.algonet.se/~afb/SDL-1.2.6-macdynamicgl.patch It just calls the corresponding function from SDL_loadso. It also fixes one Mac bug in SDL_loadso.c, that made it fail always when loading a library, and fixes the screen update after receiving an update event - which caused the OpenGL context to be overwritten by a blank window by UpdateRect...
author Sam Lantinga <slouken@libsdl.org>
date Mon, 05 Jan 2004 01:34:34 +0000
parents b8d311d90021
children c9b51268668f
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Useful functions and variables from SDL_RLEaccel.c */

extern int SDL_RLESurface(SDL_Surface *surface);
extern int SDL_RLEBlit(SDL_Surface *src, SDL_Rect *srcrect,
                       SDL_Surface *dst, SDL_Rect *dstrect);
extern int SDL_RLEAlphaBlit(SDL_Surface *src, SDL_Rect *srcrect,
			    SDL_Surface *dst, SDL_Rect *dstrect);
extern void SDL_UnRLESurface(SDL_Surface *surface, int recode);