view docs/man3/SDL_JoystickEventState.3 @ 774:0c3e00cc9580

Date: Mon, 5 Jan 2004 00:09:36 +0100 From: Anders_F_Bj?rklund Subject: [SDL] Dynamic OpenGL lib support for Mac Here's a patch that adds LoadLibrary and GetProcAddress to the Carbon macintosh driver (for Mac OS 9 and Mac OS X): http://www.algonet.se/~afb/SDL-1.2.6-macdynamicgl.patch It just calls the corresponding function from SDL_loadso. It also fixes one Mac bug in SDL_loadso.c, that made it fail always when loading a library, and fixes the screen update after receiving an update event - which caused the OpenGL context to be overwritten by a blank window by UpdateRect...
author Sam Lantinga <slouken@libsdl.org>
date Mon, 05 Jan 2004 01:34:34 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_JoystickEventState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_JoystickEventState\- Enable/disable joystick event polling
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_JoystickEventState\fP\fR(\fBint state\fR);
.SH "DESCRIPTION"
.PP
This function is used to enable or disable joystick event processing\&. With joystick event processing disabled you will have to update joystick states with \fI\fBSDL_JoystickUpdate\fP\fR and read the joystick information manually\&. \fBstate\fR is either \fBSDL_QUERY\fP, \fBSDL_ENABLE\fP or \fBSDL_IGNORE\fP\&.
.PP
.RS
\fBNote:  
.PP
Joystick event handling is prefered
.RE
.SH "RETURN VALUE"
.PP
If \fBstate\fR is \fBSDL_QUERY\fP then the current state is returned, otherwise the new processing \fBstate\fR is returned\&.
.SH "SEE ALSO"
.PP
\fISDL Joystick Functions\fR, \fI\fBSDL_JoystickUpdate\fP\fR, \fI\fBSDL_JoyAxisEvent\fR\fR, \fI\fBSDL_JoyBallEvent\fR\fR, \fI\fBSDL_JoyButtonEvent\fR\fR, \fI\fBSDL_JoyHatEvent\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59