view docs/html/sdlflip.html @ 774:0c3e00cc9580

Date: Mon, 5 Jan 2004 00:09:36 +0100 From: Anders_F_Bj?rklund Subject: [SDL] Dynamic OpenGL lib support for Mac Here's a patch that adds LoadLibrary and GetProcAddress to the Carbon macintosh driver (for Mac OS 9 and Mac OS X): http://www.algonet.se/~afb/SDL-1.2.6-macdynamicgl.patch It just calls the corresponding function from SDL_loadso. It also fixes one Mac bug in SDL_loadso.c, that made it fail always when loading a library, and fixes the screen update after receiving an update event - which caused the OpenGL context to be overwritten by a blank window by UpdateRect...
author Sam Lantinga <slouken@libsdl.org>
date Mon, 05 Jan 2004 01:34:34 +0000
parents e5bc29de3f0a
children 355632dca928
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<HTML
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>SDL_Flip</TITLE
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><H1
><A
NAME="SDLFLIP"
>SDL_Flip</A
></H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN1042"
></A
><H2
>Name</H2
>SDL_Flip&nbsp;--&nbsp;Swaps screen buffers</DIV
><DIV
CLASS="REFSYNOPSISDIV"
><A
NAME="AEN1045"
></A
><H2
>Synopsis</H2
><DIV
CLASS="FUNCSYNOPSIS"
><A
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><P
></P
><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_Flip</B
></CODE
>(SDL_Surface *screen);</CODE
></P
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1052"
></A
><H2
>Description</H2
><P
>On hardware that supports double-buffering, this function sets up a flip
and returns.  The hardware will wait for vertical retrace, and then swap
video buffers before the next video surface blit or lock will return.
On hardware that doesn't support double-buffering, this is equivalent
to calling <A
HREF="sdlupdaterect.html"
>SDL_UpdateRect</A
><TT
CLASS="PARAMETER"
><I
>(screen, 0, 0, 0, 0)</I
></TT
></P
><P
>The <TT
CLASS="LITERAL"
>SDL_DOUBLEBUF</TT
> flag must have been passed to 
<A
HREF="sdlsetvideomode.html"
>SDL_SetVideoMode</A
>,
 when
setting the video mode for this function to perform hardware flipping.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1060"
></A
><H2
>Return Value</H2
><P
>This function returns <SPAN
CLASS="RETURNVALUE"
>0</SPAN
> if successful, or 
<SPAN
CLASS="RETURNVALUE"
>-1</SPAN
> if there was an error.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN1065"
></A
><H2
>See Also</H2
><P
><A
HREF="sdlsetvideomode.html"
><TT
CLASS="FUNCTION"
>SDL_SetVideoMode</TT
></A
>,
<A
HREF="sdlupdaterect.html"
><TT
CLASS="FUNCTION"
>SDL_UpdateRect</TT
></A
>,
<A
HREF="sdlsurface.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Surface</SPAN
></A
></P
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