Mercurial > sdl-ios-xcode
view test/testeyes_mask_bitmap.h @ 4788:0bfda420c936
Put in a couple of fixes that I realized hadn't gotten done when I wrote out the SCRUM stuff in TODO. Added SCRUM listings in TODO.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Fri, 09 Jul 2010 20:24:44 -0400 |
parents | cf7976fd3258 |
children |
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#define eyesmask_width 48 #define eyesmask_height 32 #define eyesmask_x_hot 0 #define eyesmask_y_hot 0 static unsigned char eyesmask_bits[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x1e, 0x00, 0x00, 0xfe, 0x01, 0x80, 0x7f, 0x00, 0x00, 0xff, 0x03, 0xc0, 0xff, 0x00, 0x80, 0xff, 0x07, 0xe0, 0xff, 0x01, 0xc0, 0xff, 0x0f, 0xf0, 0xff, 0x03, 0xe0, 0xff, 0x1f, 0xf8, 0xff, 0x07, 0xf0, 0xff, 0x3f, 0xfc, 0xff, 0x0f, 0xf0, 0xff, 0x3f, 0xfc, 0xff, 0x0f, 0xf0, 0xff, 0x3f, 0xfc, 0xff, 0x0f, 0xf8, 0xff, 0x7f, 0xfe, 0xff, 0x1f, 0xf8, 0xff, 0x7f, 0xfe, 0xff, 0x1f, 0xf8, 0xff, 0x7f, 0xfe, 0xff, 0x1f, 0xf8, 0xff, 0x7f, 0xfe, 0xff, 0x1f, 0xf8, 0xff, 0x7f, 0xfe, 0xff, 0x1f, 0xf8, 0xff, 0x7f, 0xfe, 0xff, 0x1f, 0xf8, 0xff, 0x7f, 0xfe, 0xff, 0x1f, 0xf8, 0xff, 0x7f, 0xfe, 0xff, 0x1f, 0xf8, 0xff, 0x7f, 0xfe, 0xff, 0x1f, 0xf8, 0xff, 0x7f, 0xfe, 0xff, 0x1f, 0xf8, 0xff, 0x3f, 0xfe, 0xff, 0x0f, 0xf0, 0xff, 0x3f, 0xfc, 0xff, 0x0f, 0xf0, 0xff, 0x1f, 0xfc, 0xff, 0x07, 0xf0, 0xff, 0x1f, 0xfc, 0xff, 0x07, 0xe0, 0xff, 0x0f, 0xf8, 0xff, 0x03, 0xc0, 0xff, 0x0f, 0xf0, 0xff, 0x03, 0xc0, 0xff, 0x07, 0xf0, 0xff, 0x01, 0x80, 0xff, 0x03, 0xe0, 0xff, 0x00, 0x00, 0xff, 0x01, 0xc0, 0x7f, 0x00, 0x00, 0xfe, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};