view src/video/win32/SDL_win32events.h @ 4788:0bfda420c936

Put in a couple of fixes that I realized hadn't gotten done when I wrote out the SCRUM stuff in TODO. Added SCRUM listings in TODO.
author Eli Gottlieb <eligottlieb@gmail.com>
date Fri, 09 Jul 2010 20:24:44 -0400
parents f7b03b6838cb
children eff4e88cc1e8
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef _SDL_win32events_h
#define _SDL_win32events_h

extern LPTSTR SDL_Appname;
extern Uint32 SDL_Appstyle;
extern HINSTANCE SDL_Instance;

extern LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam,
                                       LPARAM lParam);
extern void WIN_PumpEvents(_THIS);
extern void WIN_SetError(const char *prefix);

#endif /* _SDL_win32events_h */

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