Mercurial > sdl-ios-xcode
view src/video/ps3/spulibs/spu_common.h @ 4788:0bfda420c936
Put in a couple of fixes that I realized hadn't gotten done when I wrote out the SCRUM stuff in TODO. Added SCRUM listings in TODO.
author | Eli Gottlieb <eligottlieb@gmail.com> |
---|---|
date | Fri, 09 Jul 2010 20:24:44 -0400 |
parents | 94fb40a4a9a7 |
children |
line wrap: on
line source
/* * SDL - Simple DirectMedia Layer * CELL BE Support for PS3 Framebuffer * Copyright (C) 2008, 2009 International Business Machines Corporation * * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published * by the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 * USA * * Martin Lowinski <lowinski [at] de [dot] ibm [ibm] com> * Dirk Herrendoerfer <d.herrendoerfer [at] de [dot] ibm [dot] com> * SPE code based on research by: * Rene Becker * Thimo Emmerich */ /* Common definitions/makros for SPUs */ #ifndef _SPU_COMMON_H #define _SPU_COMMON_H #include <stdio.h> #include <stdint.h> #include <string.h> /* Tag management */ #define DMA_WAIT_TAG(_tag) \ mfc_write_tag_mask(1<<(_tag)); \ mfc_read_tag_status_all(); /* SPU mailbox messages */ #define SPU_READY 0 #define SPU_START 1 #define SPU_FIN 2 #define SPU_EXIT 3 /* Tags */ #define RETR_BUF 0 #define STR_BUF 1 #define TAG_INIT 2 /* Buffersizes */ #define MAX_HDTV_WIDTH 1920 #define MAX_HDTV_HEIGHT 1080 /* One stride of HDTV */ #define BUFFER_SIZE 7680 /* fb_writer ppu/spu exchange parms */ struct fb_writer_parms_t { uint8_t *data; uint8_t *center; uint32_t out_line_stride; uint32_t in_line_stride; uint32_t bounded_input_height; uint32_t bounded_input_width; uint32_t fb_pixel_size; /* This padding is to fulfill the need for 16 byte alignment. On parm change, update! */ char padding[4]; } __attribute__((aligned(128))); /* yuv2rgb ppu/spu exchange parms */ struct yuv2rgb_parms_t { uint8_t* y_plane; uint8_t* v_plane; uint8_t* u_plane; uint8_t* dstBuffer; unsigned int src_pixel_width; unsigned int src_pixel_height; /* This padding is to fulfill the need for 16 byte alignment. On parm change, update! */ char padding[128 - ((4 * sizeof(uint8_t *) + 2 * sizeof(unsigned int)) & 0x7F)]; } __attribute__((aligned(128))); /* bilin_scaler ppu/spu exchange parms */ struct scale_parms_t { uint8_t* y_plane; uint8_t* v_plane; uint8_t* u_plane; uint8_t* dstBuffer; unsigned int src_pixel_width; unsigned int src_pixel_height; unsigned int dst_pixel_width; unsigned int dst_pixel_height; /* This padding is to fulfill the need for 16 byte alignment. On parm change, update! */ char padding[128 - ((4 * sizeof(uint8_t *) + 4 * sizeof(unsigned int)) & 0x7F)]; } __attribute__((aligned(128))); #endif /* _SPU_COMMON_H */