Mercurial > sdl-ios-xcode
view docs/man3/SDL_SetGamma.3 @ 3083:0bc41e0361d3
Date: Mon, 2 Mar 2009 16:27:42 +0200
From: "Mike Gorchak"
Subject: About QNX support in SDL 1.3
Right now I'm working on QNX SDL 1.3 drivers implementation and looks like a
lot of code must be completely reworked. But I'm ready for it :) Also I want
to add QNX Graphics Framework SDL driver, which is fullscreen graphics
framework, with support of hardware accelerated OpenGL ES implementations.
This Graphics Framework (called GF in QNX) could also use QNX Photon (window
manager GUI) as window manager.
In the attachment initial patch for QNX support in SDL 1.3
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 03 Mar 2009 04:21:51 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
line wrap: on
line source
.TH "SDL_SetGamma" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_SetGamma \- Sets the color gamma function for the display .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_SetGamma\fP\fR(\fBfloat redgamma, float greengamma, float bluegamma\fR); .SH "DESCRIPTION" .PP Sets the "gamma function" for the display of each color component\&. Gamma controls the brightness/contrast of colors displayed on the screen\&. A gamma value of 1\&.0 is identity (i\&.e\&., no adjustment is made)\&. .PP This function adjusts the gamma based on the "gamma function" parameter, you can directly specify lookup tables for gamma adjustment with \fISDL_SetGammaRamp\fR\&. .PP Not all display hardware is able to change gamma\&. .SH "RETURN VALUE" .PP Returns -1 on error (or if gamma adjustment is not supported)\&. .SH "SEE ALSO" .PP \fISDL_GetGammaRamp\fR \fISDL_SetGammaRamp\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01