Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetModState.3 @ 3083:0bc41e0361d3
Date: Mon, 2 Mar 2009 16:27:42 +0200
From: "Mike Gorchak"
Subject: About QNX support in SDL 1.3
Right now I'm working on QNX SDL 1.3 drivers implementation and looks like a
lot of code must be completely reworked. But I'm ready for it :) Also I want
to add QNX Graphics Framework SDL driver, which is fullscreen graphics
framework, with support of hardware accelerated OpenGL ES implementations.
This Graphics Framework (called GF in QNX) could also use QNX Photon (window
manager GUI) as window manager.
In the attachment initial patch for QNX support in SDL 1.3
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 03 Mar 2009 04:21:51 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
line wrap: on
line source
.TH "SDL_GetModState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" .SH "NAME" SDL_GetModState \- Get the state of modifier keys\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBSDLMod \fBSDL_GetModState\fP\fR(\fBvoid\fR); .SH "DESCRIPTION" .PP Returns the current state of the modifier keys (CTRL, ALT, etc\&.)\&. .SH "RETURN VALUE" .PP The return value can be an OR\&'d combination of the SDLMod enum\&. .PP .PP .RS \fBSDLMod\fR .PP .PP .nf \f(CWtypedef enum { KMOD_NONE = 0x0000, KMOD_LSHIFT= 0x0001, KMOD_RSHIFT= 0x0002, KMOD_LCTRL = 0x0040, KMOD_RCTRL = 0x0080, KMOD_LALT = 0x0100, KMOD_RALT = 0x0200, KMOD_LMETA = 0x0400, KMOD_RMETA = 0x0800, KMOD_NUM = 0x1000, KMOD_CAPS = 0x2000, KMOD_MODE = 0x4000, } SDLMod;\fR .fi .PP .RE SDL also defines the following symbols for convenience: .PP .RS .PP .nf \f(CW#define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL) #define KMOD_SHIFT (KMOD_LSHIFT|KMOD_RSHIFT) #define KMOD_ALT (KMOD_LALT|KMOD_RALT) #define KMOD_META (KMOD_LMETA|KMOD_RMETA)\fR .fi .PP .RE .SH "SEE ALSO" .PP \fI\fBSDL_GetKeyState\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59